Shader fix / Hail buff / Tau nerf / Turkish lower case fix
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@@ -44,10 +44,10 @@ public class TurretBlocks extends BlockList implements ContentList{
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hail = new ArtilleryTurret("hail"){{
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ammoTypes = new AmmoType[]{AmmoTypes.artilleryDense, AmmoTypes.artilleryHoming, AmmoTypes.artilleryIncindiary};
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reload = 100f;
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reload = 80f;
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recoil = 2f;
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range = 200f;
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inaccuracy = 5f;
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range = 230f;
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inaccuracy = 1f;
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health = 120;
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}};
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@@ -195,7 +195,7 @@ public class TurretBlocks extends BlockList implements ContentList{
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restitution = 0.02f;
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recoil = 6f;
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shootShake = 2f;
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range = 300f;
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range = 320f;
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health = 550;
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}};
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@@ -36,7 +36,7 @@ public class TurretBullets extends BulletList implements ContentList{
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@Override
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public void load(){
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healBullet = new BulletType(5.2f, 16){
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healBullet = new BulletType(5.2f, 13){
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float healAmount = 21f;
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{
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