Minor save fixes
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@@ -25,7 +25,7 @@ public class Saves{
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private Array<SaveSlot> saves = new Array<>();
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private Array<SaveSlot> saves = new Array<>();
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private IntMap<SaveSlot> saveMap = new IntMap<>();
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private IntMap<SaveSlot> saveMap = new IntMap<>();
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private SaveSlot current;
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private SaveSlot current;
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private AsyncExecutor previewExecutor = new AsyncExecutor(2);
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private AsyncExecutor previewExecutor = new AsyncExecutor(1);
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private boolean saving;
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private boolean saving;
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private float time;
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private float time;
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@@ -128,6 +128,7 @@ public class LoadDialog extends FloatingDialog{
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if(draw.getRegion() == def && text != null){
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if(draw.getRegion() == def && text != null){
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draw.setRegion(new TextureRegion(text));
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draw.setRegion(new TextureRegion(text));
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}
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}
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i.setScaling(Scaling.fit);
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}).left().size(160f).padRight(6);
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}).left().size(160f).padRight(6);
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button.table(meta -> {
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button.table(meta -> {
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