Removed most units from tech tree / Bugfixes / Balancing

This commit is contained in:
Anuken
2019-02-24 10:39:59 -05:00
parent 1ed4e9f5bb
commit e112e3f949
13 changed files with 33 additions and 36 deletions

View File

@@ -80,6 +80,8 @@ public class PausedDialog extends FloatingDialog{
cont.row();
cont.addRowImageTextButton("$load", "icon-load", isize, load::show).disabled(b -> Net.active());
}else{
cont.row();
}
cont.addRowImageTextButton("$hostserver.mobile", "icon-host", isize, ui.host::show).disabled(b -> Net.active());

View File

@@ -87,6 +87,8 @@ public class HudFragment extends Fragment{
}else{
ui.chatfrag.toggle();
}
}else if(world.isZone()){
ui.tech.show();
}else{
ui.database.show();
}

View File

@@ -10,6 +10,7 @@ import io.anuke.arc.math.geom.Vector2;
import io.anuke.arc.scene.Group;
import io.anuke.arc.scene.actions.Actions;
import io.anuke.arc.scene.event.Touchable;
import io.anuke.arc.scene.style.TextureRegionDrawable;
import io.anuke.arc.scene.ui.ButtonGroup;
import io.anuke.arc.scene.ui.Image;
import io.anuke.arc.scene.ui.ImageButton;
@@ -153,7 +154,7 @@ public class PlacementFragment extends Fragment{
}
}).size(46f).group(group).get();
button.replaceImage(new Image(block.icon(Icon.medium)));
button.getStyle().imageUp = new TextureRegionDrawable(block.icon(Icon.medium));
button.update(() -> { //color unplacable things gray
TileEntity core = players[0].getClosestCore();