BlueWolf does not want MoveLightningAbility to mirror (#6376)
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@@ -37,8 +37,6 @@ public class MoveLightningAbility extends Ability{
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public boolean parentizeEffects;
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public boolean parentizeEffects;
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public Sound shootSound = Sounds.spark;
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public Sound shootSound = Sounds.spark;
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protected float side = 1f;
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MoveLightningAbility(){}
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MoveLightningAbility(){}
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public MoveLightningAbility(float damage, int length, float chance, float offset, float minSpeed, float maxSpeed, Color color, String heatRegion){
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public MoveLightningAbility(float damage, int length, float chance, float offset, float minSpeed, float maxSpeed, Color color, String heatRegion){
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@@ -66,7 +64,7 @@ public class MoveLightningAbility extends Ability{
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public void update(Unit unit){
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public void update(Unit unit){
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float scl = Mathf.clamp((unit.vel().len() - minSpeed) / (maxSpeed - minSpeed));
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float scl = Mathf.clamp((unit.vel().len() - minSpeed) / (maxSpeed - minSpeed));
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if(Mathf.chance(Time.delta * chance * scl)){
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if(Mathf.chance(Time.delta * chance * scl)){
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float x = unit.x + Angles.trnsx(unit.rotation, offset, width * side), y = unit.y + Angles.trnsy(unit.rotation, offset, width * side);
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float x = unit.x + Angles.trnsx(unit.rotation, offset, width), y = unit.y + Angles.trnsy(unit.rotation, offset, width);
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shootEffect.at(x, y, unit.rotation, color, parentizeEffects ? unit : null);
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shootEffect.at(x, y, unit.rotation, color, parentizeEffects ? unit : null);
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shootSound.at(unit);
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shootSound.at(unit);
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@@ -78,8 +76,6 @@ public class MoveLightningAbility extends Ability{
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if(bullet != null){
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if(bullet != null){
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bullet.create(unit, unit.team, x, y, unit.rotation + bulletAngle + Mathf.range(bulletSpread));
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bullet.create(unit, unit.team, x, y, unit.rotation + bulletAngle + Mathf.range(bulletSpread));
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}
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}
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side *= -1f;
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}
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}
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}
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}
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