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@@ -22,7 +22,8 @@ abstract class WeaponsComp implements Teamc, Posc, Rotc{
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/** weapon mount array, never null */
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@ReadOnly transient WeaponMount[] mounts = {};
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@ReadOnly transient float range, aimX, aimY;
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@ReadOnly transient boolean isRotate, isShooting;
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@ReadOnly transient boolean isRotate;
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boolean isShooting;
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void setWeaponRotation(float rotation){
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for(WeaponMount mount : mounts){
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