merge healbullets with bullettype
This commit is contained in:
@@ -379,12 +379,18 @@ public class Bullets implements ContentList{
|
||||
JsonIO.copy(damageLightning, damageLightningGround);
|
||||
damageLightningGround.collidesAir = false;
|
||||
|
||||
healBullet = new HealBulletType(5.2f, 13){{
|
||||
healBullet = new LaserBoltBulletType(5.2f, 13){{
|
||||
healPercent = 3f;
|
||||
collidesTeam = true;
|
||||
backColor = Pal.heal;
|
||||
frontColor = Color.white;
|
||||
}};
|
||||
|
||||
healBulletBig = new HealBulletType(5.2f, 15){{
|
||||
healBulletBig = new LaserBoltBulletType(5.2f, 15){{
|
||||
healPercent = 5.5f;
|
||||
collidesTeam = true;
|
||||
backColor = Pal.heal;
|
||||
frontColor = Color.white;
|
||||
}};
|
||||
|
||||
fireball = new BulletType(1f, 4){
|
||||
|
||||
@@ -1191,6 +1191,10 @@ public class UnitTypes implements ContentList{
|
||||
smokeEffect = Fx.hitLaser;
|
||||
frontColor = Color.white;
|
||||
|
||||
healPercent = 5.5f;
|
||||
collidesTeam = true;
|
||||
backColor = Pal.heal;
|
||||
frontColor = Color.white;
|
||||
backColor = Pal.heal;
|
||||
trailColor = Pal.heal;
|
||||
}};
|
||||
@@ -1292,6 +1296,7 @@ public class UnitTypes implements ContentList{
|
||||
speed = 0.001f;
|
||||
collides = false;
|
||||
|
||||
healPercent = 10f;
|
||||
splashDamage = 240f;
|
||||
splashDamageRadius = 115f;
|
||||
}};
|
||||
|
||||
Reference in New Issue
Block a user