Unit build req changes
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@@ -137,12 +137,12 @@ public class Blocks{
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repairPoint, repairTurret,
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//unit - erekir
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tankAssembler,
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shipAssembler,
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mechAssembler,
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tankAssembler, shipAssembler, mechAssembler,
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//TODO maybe making it 5x5 would be more appropriate, seems kinda cheap.
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basicAssemblerModule,
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primeControlCore,
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//TODO remove
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droneCenter,
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//payloads
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@@ -2590,7 +2590,7 @@ public class Blocks{
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}};
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coreCitadel = new CoreBlock("core-citadel"){{
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requirements(Category.effect, with(Items.silicon, 7000, Items.beryllium, 7000, Items.tungsten, 4000, Items.oxide, 2000));
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requirements(Category.effect, with(Items.silicon, 7000, Items.beryllium, 7000, Items.tungsten, 4000, Items.oxide, 2500));
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unitType = UnitTypes.incite;
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health = 18000;
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@@ -2600,7 +2600,8 @@ public class Blocks{
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armor = 10f;
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unitCapModifier = 4;
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researchCostMultiplier = 0.3f;
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researchCostMultipliers.put(Items.silicon, 0.4f);
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researchCostMultiplier = 0.14f;
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}};
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coreAcropolis = new CoreBlock("core-acropolis"){{
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@@ -2615,7 +2616,8 @@ public class Blocks{
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armor = 15f;
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unitCapModifier = 6;
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researchCostMultiplier = 0.3f;
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researchCostMultipliers.put(Items.silicon, 0.3f);
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researchCostMultiplier = 0.1f;
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}};
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container = new StorageBlock("container"){{
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@@ -3572,11 +3574,18 @@ public class Blocks{
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//endregion
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//region units - erekir
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primeControlCore = new ControlCore("prime-control-core"){{
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requirements(Category.units, with(Items.silicon, 120, Items.oxide, 30));
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size = 2;
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placeablePlayer = false;
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researchCostMultiplier = 0f;
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}};
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tankAssembler = new UnitAssembler("tank-assembler"){{
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requirements(Category.units, with(Items.graphite, 600, Items.beryllium, 600, Items.oxide, 250, Items.tungsten, 400, Items.silicon, 500));
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size = 5;
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//TODO remove ducts and crushers, replace with 2-3 high cost special blocks with silicon requirements
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plans.add(new AssemblerUnitPlan(UnitTypes.vanquish, 60f * 50f, BlockStack.list(Blocks.tungstenWallLarge, 12, Blocks.cliffCrusher, 12)));
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plans.add(new AssemblerUnitPlan(UnitTypes.vanquish, 60f * 50f, BlockStack.list(Blocks.tungstenWallLarge, 12, Blocks.primeControlCore, 2)));
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consumes.power(3f);
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areaSize = 13;
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researchCostMultiplier = 0.4f;
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@@ -3588,7 +3597,7 @@ public class Blocks{
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shipAssembler = new UnitAssembler("ship-assembler"){{
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requirements(Category.units, with(Items.beryllium, 700, Items.oxide, 300, Items.tungsten, 500, Items.silicon, 800));
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size = 5;
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plans.add(new AssemblerUnitPlan(UnitTypes.quell, 60f * 60f, BlockStack.list(Blocks.berylliumWallLarge, 12, Blocks.plasmaBore, 8)));
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plans.add(new AssemblerUnitPlan(UnitTypes.quell, 60f * 60f, BlockStack.list(Blocks.berylliumWallLarge, 12, Blocks.primeControlCore, 2)));
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consumes.power(3f);
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areaSize = 13;
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@@ -3599,7 +3608,8 @@ public class Blocks{
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mechAssembler = new UnitAssembler("mech-assembler"){{
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requirements(Category.units, with(Items.graphite, 500, Items.carbide, 600, Items.oxide, 200, Items.tungsten, 500, Items.silicon, 900));
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size = 5;
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plans.add(new AssemblerUnitPlan(UnitTypes.bulwark, 60f * 60f, BlockStack.list(Blocks.tungstenWallLarge, 5)));
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//TODO different reqs
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plans.add(new AssemblerUnitPlan(UnitTypes.bulwark, 60f * 60f, BlockStack.list(Blocks.tungstenWallLarge, 12, Blocks.primeControlCore, 2)));
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consumes.power(3f);
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areaSize = 13;
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@@ -3625,6 +3635,7 @@ public class Blocks{
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droneType = UnitTypes.effectDrone;
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}};
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//endregion
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//region payloads
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@@ -3660,7 +3671,7 @@ public class Blocks{
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reloadTime = 130f;
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chargeTime = 90f;
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//TODO 500 or 400? does it need to be better than the standard mass driver?
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range = 400f;
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range = 450f;
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maxPayloadSize = 2.5f;
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consumes.power(2f);
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}};
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@@ -3699,7 +3710,7 @@ public class Blocks{
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consumes.power(2f);
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size = 3;
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//TODO expand this list
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filter = Seq.with(Blocks.tungstenWallLarge, Blocks.berylliumWallLarge, Blocks.reinforcedLiquidTank);
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filter = Seq.with(Blocks.primeControlCore, Blocks.tungstenWallLarge, Blocks.berylliumWallLarge, Blocks.reinforcedLiquidContainer);
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}};
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//yes this block is pretty much useless
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