Added BE auto-updater / Server config / Fixed #1266
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@@ -21,6 +21,7 @@ import mindustry.gen.*;
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import mindustry.input.*;
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import mindustry.maps.*;
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import mindustry.mod.*;
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import mindustry.net.*;
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import mindustry.net.Net;
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import mindustry.world.blocks.defense.ForceProjector.*;
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@@ -136,6 +137,8 @@ public class Vars implements Loadable{
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public static Fi modDirectory;
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/** data subdirectory used for schematics */
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public static Fi schematicDirectory;
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/** data subdirectory used for bleeding edge build versions */
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public static Fi bebuildDirectory;
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/** map file extension */
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public static final String mapExtension = "msav";
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/** save file extension */
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@@ -157,6 +160,7 @@ public class Vars implements Loadable{
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public static Platform platform = new Platform(){};
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public static Mods mods;
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public static Schematics schematics = new Schematics();
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public static BeControl becontrol;
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public static World world;
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public static Maps maps;
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@@ -220,6 +224,7 @@ public class Vars implements Loadable{
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defaultWaves = new DefaultWaves();
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collisions = new EntityCollisions();
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world = new World();
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becontrol = new BeControl();
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maps = new Maps();
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spawner = new WaveSpawner();
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@@ -260,6 +265,7 @@ public class Vars implements Loadable{
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tmpDirectory = dataDirectory.child("tmp/");
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modDirectory = dataDirectory.child("mods/");
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schematicDirectory = dataDirectory.child("schematics/");
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bebuildDirectory = dataDirectory.child("be_builds/");
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modDirectory.mkdirs();
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