More sound effects + core destruction sound

This commit is contained in:
Anuken
2025-12-06 23:14:08 -05:00
parent 65c63c292e
commit e255912156
19 changed files with 130 additions and 8 deletions

View File

@@ -63,8 +63,14 @@ public class SoundPriority{
shieldHit.setMaxConcurrent(4);
max(4, mechStep, mechStepHeavy, walkerStep, walkerStepSmall, walkerStepTiny, mechStepSmall);
//repair sounds are lower priority and generally not important
set(-1f, blockHeal, healAbility);
//step sounds are low priority
set(-1f, mechStep, mechStepHeavy, walkerStep, walkerStepSmall, walkerStepTiny, mechStepSmall);
set(-2f, mechStep, mechStepHeavy, walkerStep, walkerStepSmall, walkerStepTiny, mechStepSmall);
coreExplode.setFalloffOffset(100f);
}
static void max(int max, Sound... sounds){