Persistent unit IDs

This commit is contained in:
Anuken
2021-11-29 10:02:03 -05:00
parent 117fd3769e
commit e2576f1538
16 changed files with 74 additions and 34 deletions

View File

@@ -7,7 +7,6 @@ import arc.util.*;
import arc.util.io.*;
import mindustry.*;
import mindustry.game.EventType.*;
import mindustry.io.legacy.*;
import mindustry.io.versions.*;
import mindustry.world.*;
@@ -21,7 +20,7 @@ public class SaveIO{
/** Save format header. */
public static final byte[] header = {'M', 'S', 'A', 'V'};
public static final IntMap<SaveVersion> versions = new IntMap<>();
public static final Seq<SaveVersion> versionArray = Seq.with(new Save1(), new Save2(), new Save3(), new Save4(), new Save5());
public static final Seq<SaveVersion> versionArray = Seq.with(new Save1(), new Save2(), new Save3(), new Save4(), new Save5(), new Save6());
static{
for(SaveVersion version : versionArray){