Balancing / Fixed editor/map bugs
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@@ -99,7 +99,7 @@ public class WorldGenerator{
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int pos = multiblocks.get(i);
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int x = pos % tiles.length;
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int y = pos / tiles[0].length;
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int y = pos / tiles.length;
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Block result = tiles[x][y].block();
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Team team = tiles[x][y].getTeam();
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