Barely functional IO
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@@ -3,6 +3,7 @@ package mindustry.maps.generators;
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import arc.math.*;
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import arc.math.geom.*;
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import mindustry.content.*;
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import mindustry.ctype.*;
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import mindustry.game.*;
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import mindustry.io.*;
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import mindustry.maps.*;
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@@ -47,10 +48,10 @@ public class MapGenerator extends Generator{
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SaveIO.load(map.file);
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for(Tile tile : tiles){
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if(tile.block() instanceof StorageBlock && !(tile.block() instanceof CoreBlock) && world.getZone() != null){
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for(Item item : world.getZone().resources){
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if(Mathf.chance(0.3)){
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tile.entity.items().add(item, Math.min(Mathf.random(500), tile.block().itemCapacity));
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if(tile.block() instanceof StorageBlock && !(tile.block() instanceof CoreBlock) && world.getSector() != null){
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for(Content content : world.getSector().resources){
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if(content instanceof Item && Mathf.chance(0.3)){
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tile.entity.items().add((Item)content, Math.min(Mathf.random(500), tile.block().itemCapacity));
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}
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}
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}
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