Barely functional IO

This commit is contained in:
Anuken
2020-02-13 19:26:36 -05:00
parent ad248e2e20
commit e3621f44da
68 changed files with 323 additions and 497 deletions

View File

@@ -66,7 +66,7 @@ public class GameOverDialog extends FloatingDialog{
t.add(Core.bundle.format("stat.playtime", control.saves.getCurrent().getPlayTime()));
t.row();
}
if(world.isZone() && !state.stats.itemsDelivered.isEmpty()){
if(world.isCampaign() && !state.stats.itemsDelivered.isEmpty()){
t.add("$stat.delivered");
t.row();
for(Item item : content.items()){
@@ -80,14 +80,14 @@ public class GameOverDialog extends FloatingDialog{
}
}
if(world.isZone()){
RankResult result = state.stats.calculateRank(world.getZone(), state.launched);
if(world.isCampaign()){
RankResult result = state.stats.calculateRank(world.getSector(), state.launched);
t.add(Core.bundle.format("stat.rank", result.rank + result.modifier));
t.row();
}
}).pad(12);
if(world.isZone()){
if(world.isCampaign()){
buttons.addButton("$continue", () -> {
hide();
state.set(State.menu);