Fixed #10259
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@@ -163,7 +163,7 @@ public class Sector{
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}
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}
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public boolean isCaptured(){
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public boolean isCaptured(){
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if(isBeingPlayed()) return !info.waves && !info.attack;
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if(isBeingPlayed()) return !state.rules.waves && !state.rules.attackMode;
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return save != null && !info.waves && !info.attack;
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return save != null && !info.waves && !info.attack;
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}
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}
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@@ -179,8 +179,7 @@ public class ItemModule extends BlockModule{
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return total > 0;
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return total > 0;
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}
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}
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@Nullable
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public @Nullable Item first(){
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public Item first(){
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for(int i = 0; i < items.length; i++){
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for(int i = 0; i < items.length; i++){
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if(items[i] > 0){
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if(items[i] > 0){
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return content.item(i);
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return content.item(i);
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@@ -189,8 +188,7 @@ public class ItemModule extends BlockModule{
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return null;
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return null;
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}
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}
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@Nullable
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public @Nullable Item take(){
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public Item take(){
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for(int i = 0; i < items.length; i++){
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for(int i = 0; i < items.length; i++){
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int index = (i + takeRotation);
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int index = (i + takeRotation);
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if(index >= items.length) index -= items.length;
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if(index >= items.length) index -= items.length;
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@@ -204,30 +202,6 @@ public class ItemModule extends BlockModule{
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return null;
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return null;
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}
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}
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/** Begins a speculative take operation. This returns the item that would be returned by #take(), but does not change state. */
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@Nullable
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public Item takeIndex(int takeRotation){
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for(int i = 0; i < items.length; i++){
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int index = (i + takeRotation);
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if(index >= items.length) index -= items.length;
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if(items[index] > 0){
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return content.item(index);
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}
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}
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return null;
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}
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public int nextIndex(int takeRotation){
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for(int i = 1; i < items.length; i++){
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int index = (i + takeRotation);
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if(index >= items.length) index -= items.length;
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if(items[index] > 0){
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return (takeRotation + i) % items.length;
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}
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}
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return takeRotation;
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}
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public int get(int id){
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public int get(int id){
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return items[id];
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return items[id];
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}
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}
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