Show world processors in darkness in editor mode
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@@ -4398,8 +4398,6 @@ public class Blocks{
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lustre = new ContinuousTurret("lustre"){{
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requirements(Category.turret, with(Items.silicon, 250, Items.graphite, 200, Items.oxide, 50, Items.carbide, 90));
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range = 140f;
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shootType = new PointLaserBulletType(){{
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damage = 200f;
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buildingDamageMultiplier = 0.3f;
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@@ -4595,7 +4593,7 @@ public class Blocks{
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recoil = 0.5f;
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fogRadiusMultiuplier = 0.45f;
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fogRadiusMultiuplier = 0.5f;
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coolantMultiplier = 6f;
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shootSound = Sounds.missileLaunch;
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