Keybind search bar + modding support
This commit is contained in:
@@ -77,14 +77,14 @@ public class DesktopInput extends InputHandler{
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if(!showHint()) return str;
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str.setLength(0);
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if(!isBuilding && !Core.settings.getBool("buildautopause") && !player.unit().isBuilding()){
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str.append(Core.bundle.format("enablebuilding", Core.keybinds.get(Binding.pause_building).key.toString()));
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str.append(Core.bundle.format("enablebuilding", Binding.pauseBuilding.value.key.toString()));
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}else if(player.unit().isBuilding()){
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str.append(Core.bundle.format(isBuilding ? "pausebuilding" : "resumebuilding", Core.keybinds.get(Binding.pause_building).key.toString()))
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.append("\n").append(Core.bundle.format("cancelbuilding", Core.keybinds.get(Binding.clear_building).key.toString()))
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.append("\n").append(Core.bundle.format("selectschematic", Core.keybinds.get(Binding.schematic_select).key.toString()));
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str.append(Core.bundle.format(isBuilding ? "pausebuilding" : "resumebuilding", Binding.pauseBuilding.value.key.toString()))
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.append("\n").append(Core.bundle.format("cancelbuilding", Binding.clearBuilding.value.key.toString()))
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.append("\n").append(Core.bundle.format("selectschematic", Binding.schematicSelect.value.key.toString()));
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}
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if(!player.dead() && !player.unit().spawnedByCore()){
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str.append(str.length() != 0 ? "\n" : "").append(Core.bundle.format("respawn", Core.keybinds.get(Binding.respawn).key.toString()));
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str.append(str.length() != 0 ? "\n" : "").append(Core.bundle.format("respawn", Binding.respawn.value.key.toString()));
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}
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return str;
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}).style(Styles.outlineLabel);
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@@ -98,8 +98,8 @@ public class DesktopInput extends InputHandler{
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t.table(Styles.black6, b -> {
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b.defaults().left();
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b.label(() -> Core.bundle.format("schematic.flip",
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Core.keybinds.get(Binding.schematic_flip_x).key.toString(),
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Core.keybinds.get(Binding.schematic_flip_y).key.toString())).style(Styles.outlineLabel).visible(() -> Core.settings.getBool("hints"));
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Binding.schematicFlipX.value.key.toString(),
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Binding.schematicFlipY.value.key.toString())).style(Styles.outlineLabel).visible(() -> Core.settings.getBool("hints"));
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b.row();
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b.table(a -> {
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a.button("@schematic.add", Icon.save, this::showSchematicSave).colspan(2).size(250f, 50f).disabled(f -> lastSchematic == null || lastSchematic.file != null);
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@@ -120,14 +120,14 @@ public class DesktopInput extends InputHandler{
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//draw break selection
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if(mode == breaking){
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drawBreakSelection(selectX, selectY, cursorX, cursorY, !(Core.input.keyDown(Binding.schematic_select) && schemX != -1 && schemY != -1) ? maxLength : Vars.maxSchematicSize, false);
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drawBreakSelection(selectX, selectY, cursorX, cursorY, !(Core.input.keyDown(Binding.schematicSelect) && schemX != -1 && schemY != -1) ? maxLength : Vars.maxSchematicSize, false);
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}
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if(!Core.scene.hasKeyboard() && mode != breaking){
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if(Core.input.keyDown(Binding.schematic_select) && schemX != -1 && schemY != -1){
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if(Core.input.keyDown(Binding.schematicSelect) && schemX != -1 && schemY != -1){
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drawSelection(schemX, schemY, cursorX, cursorY, Vars.maxSchematicSize);
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}else if(Core.input.keyDown(Binding.rebuild_select)){
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}else if(Core.input.keyDown(Binding.rebuildSelect)){
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drawRebuildSelection(schemX, schemY, cursorX, cursorY);
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}
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}
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@@ -218,7 +218,7 @@ public class DesktopInput extends InputHandler{
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public void update(){
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super.update();
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if(net.active() && Core.input.keyTap(Binding.player_list) && (scene.getKeyboardFocus() == null || scene.getKeyboardFocus().isDescendantOf(ui.listfrag.content) || scene.getKeyboardFocus().isDescendantOf(ui.minimapfrag.elem))){
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if(net.active() && Core.input.keyTap(Binding.playerList) && (scene.getKeyboardFocus() == null || scene.getKeyboardFocus().isDescendantOf(ui.listfrag.content) || scene.getKeyboardFocus().isDescendantOf(ui.minimapfrag.elem))){
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ui.listfrag.toggle();
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}
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@@ -228,7 +228,7 @@ public class DesktopInput extends InputHandler{
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boolean detached = settings.getBool("detach-camera", false);
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if(!scene.hasField() && !scene.hasDialog()){
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if(input.keyTap(Binding.detach_camera)){
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if(input.keyTap(Binding.detachCamera)){
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settings.put("detach-camera", detached = !detached);
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if(!detached){
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panning = false;
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@@ -242,7 +242,7 @@ public class DesktopInput extends InputHandler{
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spectating = null;
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}
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if((Math.abs(Core.input.axis(Binding.move_x)) > 0 || Math.abs(Core.input.axis(Binding.move_y)) > 0 || input.keyDown(Binding.mouse_move))){
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if((Math.abs(Core.input.axis(Binding.moveX)) > 0 || Math.abs(Core.input.axis(Binding.moveY)) > 0 || input.keyDown(Binding.mouseMove))){
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panning = false;
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spectating = null;
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}
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@@ -253,11 +253,11 @@ public class DesktopInput extends InputHandler{
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if(!locked){
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if(((player.dead() || state.isPaused() || detached) && !ui.chatfrag.shown()) && !scene.hasField() && !scene.hasDialog()){
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if(input.keyDown(Binding.mouse_move)){
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if(input.keyDown(Binding.mouseMove)){
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panCam = true;
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}
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Core.camera.position.add(Tmp.v1.setZero().add(Core.input.axis(Binding.move_x), Core.input.axis(Binding.move_y)).nor().scl(camSpeed));
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Core.camera.position.add(Tmp.v1.setZero().add(Core.input.axis(Binding.moveX), Core.input.axis(Binding.moveY)).nor().scl(camSpeed));
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}else if((!player.dead() || spectating != null) && !panning){
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//TODO do not pan
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Team corePanTeam = state.won ? state.rules.waveTeam : player.team();
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@@ -277,10 +277,10 @@ public class DesktopInput extends InputHandler{
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if(!locked && block == null && !scene.hasField() && !scene.hasDialog() &&
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//disable command mode when player unit can boost and command mode binding is the same
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!(!player.dead() && player.unit().type.canBoost && keybinds.get(Binding.command_mode).key == keybinds.get(Binding.boost).key)){
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!(!player.dead() && player.unit().type.canBoost && Binding.commandMode.value.key == Binding.boost.value.key)){
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if(settings.getBool("commandmodehold")){
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commandMode = input.keyDown(Binding.command_mode);
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}else if(input.keyTap(Binding.command_mode)){
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commandMode = input.keyDown(Binding.commandMode);
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}else if(input.keyTap(Binding.commandMode)){
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commandMode = !commandMode;
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}
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}else{
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@@ -291,7 +291,7 @@ public class DesktopInput extends InputHandler{
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selectedUnits.removeAll(u -> !u.allowCommand() || !u.isValid() || u.team != player.team());
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if(commandMode && !scene.hasField() && !scene.hasDialog()){
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if(input.keyTap(Binding.select_all_units)){
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if(input.keyTap(Binding.selectAllUnits)){
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selectedUnits.clear();
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commandBuildings.clear();
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for(var unit : player.team().data().units){
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@@ -301,7 +301,7 @@ public class DesktopInput extends InputHandler{
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}
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}
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if(input.keyTap(Binding.select_all_unit_factories)){
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if(input.keyTap(Binding.selectAllUnitFactories)){
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selectedUnits.clear();
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commandBuildings.clear();
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for(var build : player.team().data().buildings){
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@@ -318,7 +318,7 @@ public class DesktopInput extends InputHandler{
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if(controlGroups[i] == null) controlGroups[i] = new IntSeq();
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IntSeq group = controlGroups[i];
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boolean creating = input.keyDown(Binding.create_control_group);
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boolean creating = input.keyDown(Binding.createControlGroup);
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//clear existing if making a new control group
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//if any of the control group edit buttons are pressed take the current selection
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@@ -405,16 +405,16 @@ public class DesktopInput extends InputHandler{
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if(state.isGame() && !scene.hasDialog() && !scene.hasField()){
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if(Core.input.keyTap(Binding.minimap)) ui.minimapfrag.toggle();
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if(Core.input.keyTap(Binding.planet_map) && state.isCampaign()) ui.planet.toggle();
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if(Core.input.keyTap(Binding.planetMap) && state.isCampaign()) ui.planet.toggle();
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if(Core.input.keyTap(Binding.research) && state.isCampaign()) ui.research.toggle();
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}
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if(state.isMenu() || Core.scene.hasDialog()) return;
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//zoom camera
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if((!Core.scene.hasScroll() || Core.input.keyDown(Binding.diagonal_placement)) && !ui.chatfrag.shown() && !ui.consolefrag.shown() && Math.abs(Core.input.axisTap(Binding.zoom)) > 0
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&& !Core.input.keyDown(Binding.rotateplaced) && (Core.input.keyDown(Binding.diagonal_placement) ||
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!keybinds.get(Binding.zoom).equals(keybinds.get(Binding.rotate)) || ((!player.isBuilder() || !isPlacing() || !block.rotate) && selectPlans.isEmpty()))){
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if((!Core.scene.hasScroll() || Core.input.keyDown(Binding.diagonalPlacement)) && !ui.chatfrag.shown() && !ui.consolefrag.shown() && Math.abs(Core.input.axisTap(Binding.zoom)) > 0
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&& !Core.input.keyDown(Binding.rotatePlaced) && (Core.input.keyDown(Binding.diagonalPlacement) ||
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!Binding.zoom.value.equals(Binding.rotate.value) || ((!player.isBuilder() || !isPlacing() || !block.rotate) && selectPlans.isEmpty()))){
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renderer.scaleCamera(Core.input.axisTap(Binding.zoom));
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}
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@@ -451,7 +451,7 @@ public class DesktopInput extends InputHandler{
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selectScale = 0f;
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}
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if(!Core.input.keyDown(Binding.diagonal_placement) && Math.abs((int)Core.input.axisTap(Binding.rotate)) > 0){
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if(!Core.input.keyDown(Binding.diagonalPlacement) && Math.abs((int)Core.input.axisTap(Binding.rotate)) > 0){
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rotation = Mathf.mod(rotation + (int)Core.input.axisTap(Binding.rotate), 4);
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if(splan != null){
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@@ -500,7 +500,7 @@ public class DesktopInput extends InputHandler{
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cursorType = ui.targetCursor;
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}
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if(input.keyTap(Binding.command_queue) && keybinds.get(Binding.command_queue).key.type != KeyType.mouse){
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if(input.keyTap(Binding.commandQueue) && Binding.commandQueue.value.key.type != KeyType.mouse){
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commandTap(input.mouseX(), input.mouseY(), true);
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}
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}
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@@ -514,7 +514,7 @@ public class DesktopInput extends InputHandler{
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}
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if(cursor.build != null && cursor.interactable(player.team()) && !isPlacing() && Math.abs(Core.input.axisTap(Binding.rotate)) > 0 && Core.input.keyDown(Binding.rotateplaced) && cursor.block().rotate && cursor.block().quickRotate){
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if(cursor.build != null && cursor.interactable(player.team()) && !isPlacing() && Math.abs(Core.input.axisTap(Binding.rotate)) > 0 && Core.input.keyDown(Binding.rotatePlaced) && cursor.block().rotate && cursor.block().quickRotate){
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Call.rotateBlock(player, cursor.build, Core.input.axisTap(Binding.rotate) > 0);
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}
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}
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@@ -593,16 +593,16 @@ public class DesktopInput extends InputHandler{
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player.unit().mineTile = null;
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}
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if(Core.input.keyTap(Binding.clear_building) && !player.dead()){
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if(Core.input.keyTap(Binding.clearBuilding) && !player.dead()){
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player.unit().clearBuilding();
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}
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if((Core.input.keyTap(Binding.schematic_select) || Core.input.keyTap(Binding.rebuild_select)) && !Core.scene.hasKeyboard() && mode != breaking){
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if((Core.input.keyTap(Binding.schematicSelect) || Core.input.keyTap(Binding.rebuildSelect)) && !Core.scene.hasKeyboard() && mode != breaking){
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schemX = rawCursorX;
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schemY = rawCursorY;
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}
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if(Core.input.keyTap(Binding.schematic_menu) && !Core.scene.hasKeyboard()){
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if(Core.input.keyTap(Binding.schematicMenu) && !Core.scene.hasKeyboard()){
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if(ui.schematics.isShown()){
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ui.schematics.hide();
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}else{
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@@ -610,13 +610,13 @@ public class DesktopInput extends InputHandler{
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}
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}
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if(Core.input.keyTap(Binding.clear_building) || isPlacing()){
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if(Core.input.keyTap(Binding.clearBuilding) || isPlacing()){
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lastSchematic = null;
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selectPlans.clear();
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}
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if(!Core.scene.hasKeyboard() && selectX == -1 && selectY == -1 && schemX != -1 && schemY != -1){
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if(Core.input.keyRelease(Binding.schematic_select)){
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if(Core.input.keyRelease(Binding.schematicSelect)){
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lastSchematic = schematics.create(schemX, schemY, rawCursorX, rawCursorY);
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useSchematic(lastSchematic);
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if(selectPlans.isEmpty()){
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@@ -624,7 +624,7 @@ public class DesktopInput extends InputHandler{
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}
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schemX = -1;
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schemY = -1;
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}else if(input.keyRelease(Binding.rebuild_select)){
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}else if(input.keyRelease(Binding.rebuildSelect)){
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rebuildArea(schemX, schemY, rawCursorX, rawCursorY);
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schemX = -1;
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@@ -633,11 +633,11 @@ public class DesktopInput extends InputHandler{
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}
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if(!selectPlans.isEmpty()){
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if(Core.input.keyTap(Binding.schematic_flip_x)){
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if(Core.input.keyTap(Binding.schematicFlipX)){
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flipPlans(selectPlans, true);
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}
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if(Core.input.keyTap(Binding.schematic_flip_y)){
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if(Core.input.keyTap(Binding.schematicFlipY)){
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flipPlans(selectPlans, false);
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}
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}
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@@ -656,7 +656,7 @@ public class DesktopInput extends InputHandler{
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linePlans.clear();
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}
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if(Core.input.keyTap(Binding.pause_building)){
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if(Core.input.keyTap(Binding.pauseBuilding)){
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isBuilding = !isBuilding;
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buildWasAutoPaused = false;
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@@ -693,7 +693,7 @@ public class DesktopInput extends InputHandler{
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tappedOne = false;
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BuildPlan plan = getPlan(cursorX, cursorY);
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if(Core.input.keyDown(Binding.break_block)){
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if(Core.input.keyDown(Binding.breakBlock)){
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mode = none;
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}else if(!selectPlans.isEmpty()){
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flushPlans(selectPlans);
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@@ -732,7 +732,7 @@ public class DesktopInput extends InputHandler{
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}else if(Core.input.keyTap(Binding.deselect) && !selectPlans.isEmpty()){
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selectPlans.clear();
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lastSchematic = null;
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}else if(Core.input.keyTap(Binding.break_block) && !Core.scene.hasMouse() && player.isBuilder() && !commandMode){
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}else if(Core.input.keyTap(Binding.breakBlock) && !Core.scene.hasMouse() && player.isBuilder() && !commandMode){
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//is recalculated because setting the mode to breaking removes potential multiblock cursor offset
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deleting = false;
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mode = breaking;
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@@ -752,7 +752,7 @@ public class DesktopInput extends InputHandler{
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}
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if(mode == placing && block != null){
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if(!overrideLineRotation && !Core.input.keyDown(Binding.diagonal_placement) && (selectX != cursorX || selectY != cursorY) && ((int)Core.input.axisTap(Binding.rotate) != 0)){
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if(!overrideLineRotation && !Core.input.keyDown(Binding.diagonalPlacement) && (selectX != cursorX || selectY != cursorY) && ((int)Core.input.axisTap(Binding.rotate) != 0)){
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rotation = ((int)((Angles.angle(selectX, selectY, cursorX, cursorY) + 45) / 90f)) % 4;
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overrideLineRotation = true;
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}
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@@ -760,13 +760,13 @@ public class DesktopInput extends InputHandler{
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overrideLineRotation = false;
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}
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if(Core.input.keyRelease(Binding.break_block) && Core.input.keyDown(Binding.schematic_select) && mode == breaking){
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if(Core.input.keyRelease(Binding.breakBlock) && Core.input.keyDown(Binding.schematicSelect) && mode == breaking){
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lastSchematic = schematics.create(schemX, schemY, rawCursorX, rawCursorY);
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schemX = -1;
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schemY = -1;
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}
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if(Core.input.keyRelease(Binding.break_block) || Core.input.keyRelease(Binding.select)){
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if(Core.input.keyRelease(Binding.breakBlock) || Core.input.keyRelease(Binding.select)){
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if(mode == placing && block != null){ //touch up while placing, place everything in selection
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if(input.keyDown(Binding.boost)){
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@@ -778,7 +778,7 @@ public class DesktopInput extends InputHandler{
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linePlans.clear();
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Events.fire(new LineConfirmEvent());
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}else if(mode == breaking){ //touch up while breaking, break everything in selection
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removeSelection(selectX, selectY, cursorX, cursorY, !Core.input.keyDown(Binding.schematic_select) ? maxLength : Vars.maxSchematicSize);
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removeSelection(selectX, selectY, cursorX, cursorY, !Core.input.keyDown(Binding.schematicSelect) ? maxLength : Vars.maxSchematicSize);
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if(lastSchematic != null){
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useSchematic(lastSchematic);
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lastSchematic = null;
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@@ -808,11 +808,11 @@ public class DesktopInput extends InputHandler{
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mode = none;
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}
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if(Core.input.keyTap(Binding.toggle_block_status)){
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if(Core.input.keyTap(Binding.toggleBlockStatus)){
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Core.settings.put("blockstatus", !Core.settings.getBool("blockstatus"));
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}
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if(Core.input.keyTap(Binding.toggle_power_lines)){
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if(Core.input.keyTap(Binding.togglePowerLines)){
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if(Core.settings.getInt("lasersopacity") == 0){
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Core.settings.put("lasersopacity", Core.settings.getInt("preferredlaseropacity", 100));
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}else{
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@@ -849,7 +849,7 @@ public class DesktopInput extends InputHandler{
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commandTap(x, y);
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}
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if(button == keybinds.get(Binding.command_queue).key){
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if(button == Binding.commandQueue.value.key){
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commandTap(x, y, true);
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}
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@@ -897,8 +897,8 @@ public class DesktopInput extends InputHandler{
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boolean omni = unit.type.omniMovement;
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float speed = unit.speed();
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float xa = Core.input.axis(Binding.move_x);
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float ya = Core.input.axis(Binding.move_y);
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float xa = Core.input.axis(Binding.moveX);
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float ya = Core.input.axis(Binding.moveY);
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boolean boosted = (unit instanceof Mechc && unit.isFlying());
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if(settings.getBool("detach-camera")){
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@@ -912,7 +912,7 @@ public class DesktopInput extends InputHandler{
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}
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}else{
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movement.set(xa, ya).nor().scl(speed);
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if(Core.input.keyDown(Binding.mouse_move)){
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if(Core.input.keyDown(Binding.mouseMove)){
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movement.add(input.mouseWorld().sub(player).scl(1f / 25f * speed)).limit(speed);
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}
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}
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Reference in New Issue
Block a user