More codegen fixes, fixed (one) multiplayer connect crash

This commit is contained in:
Anuken
2018-06-07 00:01:08 -04:00
parent ab9cdf5610
commit e451cdd519
12 changed files with 184 additions and 79 deletions

View File

@@ -1,18 +1,5 @@
package io.anuke.mindustry.net;
import io.anuke.annotations.Annotations.Remote;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.world.Tile;
public class NetEvents {
@Remote(unreliable = true, one = true, all = false)
public static void callClientMethod(int something, Player player, String str, boolean bool){
System.out.println("Called " + something + " ? " + bool);
}
@Remote(local = false)
public static void someOtherMethod(Tile tile){
System.out.println("Called with tile " + tile);
}
}

View File

@@ -1,11 +1,14 @@
package io.anuke.mindustry.net;
import com.badlogic.gdx.utils.ObjectMap;
import com.badlogic.gdx.utils.TimeUtils;
import io.anuke.mindustry.content.Weapons;
import io.anuke.mindustry.content.blocks.Blocks;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.game.GameMode;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.io.Map;
import io.anuke.mindustry.io.MapMeta;
import io.anuke.mindustry.io.Version;
import io.anuke.mindustry.type.Upgrade;
import io.anuke.mindustry.world.Tile;
@@ -30,7 +33,7 @@ public class NetworkIO {
//--GENERAL STATE--
stream.writeByte(state.mode.ordinal()); //gamemode
stream.writeUTF(world.getMap().name); //map ID
stream.writeUTF(world.getMap().name); //map name
stream.writeInt(state.wave); //wave
stream.writeFloat(state.wavetime); //wave countdown
@@ -133,10 +136,15 @@ public class NetworkIO {
int width = stream.readShort();
int height = stream.readShort();
//TODO send advanced map meta such as author, etc
//TODO scan for cores
Map currentMap = new Map(map, new MapMeta(0, new ObjectMap<>(), width, height, null), true, () -> null);
world.setMap(currentMap);
Tile[][] tiles = world.createTiles(width, height);
for(int x = 0; x < world.width(); x ++){
for(int y = 0; y < world.height(); y ++){
for(int x = 0; x < width; x ++){
for(int y = 0; y < height; y ++){
byte floorid = stream.readByte();
byte blockid = stream.readByte();

View File

@@ -4,8 +4,10 @@ import com.badlogic.gdx.utils.TimeUtils;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.gen.RemoteReadClient;
import io.anuke.mindustry.io.Version;
import io.anuke.mindustry.net.Packet.ImportantPacket;
import io.anuke.mindustry.net.Packet.UnimportantPacket;
import io.anuke.ucore.util.IOUtils;
import java.nio.ByteBuffer;
@@ -19,13 +21,40 @@ public class Packets {
public static class Disconnect implements ImportantPacket{
public int id;
public String addressTCP;
}
public static class WorldStream extends Streamable{
}
public static class ConnectPacket implements Packet{
public int version;
public int players;
public String name;
public boolean mobile;
public int color;
public byte[] uuid;
@Override
public void write(ByteBuffer buffer) {
buffer.putInt(Version.build);
IOUtils.writeString(buffer, name);
buffer.put(mobile ? (byte)1 : 0);
buffer.putInt(color);
buffer.put(uuid);
}
@Override
public void read(ByteBuffer buffer) {
version = buffer.getInt();
name = IOUtils.readString(buffer);
mobile = buffer.get() == 1;
color = buffer.getInt();
uuid = new byte[8];
buffer.get(uuid);
}
}
public static class InvokePacket implements Packet{
public byte type;
@@ -37,8 +66,6 @@ public class Packets {
type = buffer.get();
if(Net.client()){
//TODO implement
//CallClient.readPacket(buffer, type);
RemoteReadClient.readPacket(buffer, type);
}else{
byte[] bytes = new byte[writeLength];

View File

@@ -11,6 +11,7 @@ public class Registrator {
StreamBegin.class,
StreamChunk.class,
WorldStream.class,
ConnectPacket.class,
ClientSnapshotPacket.class,
SnapshotPacket.class,
InvokePacket.class