Better Flare/Avert targeting / Fixed targets resetting on save load
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@@ -55,6 +55,11 @@ public class AIController implements UnitController{
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return false;
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}
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@Override
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public void afterRead(Unit unit){
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}
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@Override
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public boolean isLogicControllable(){
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return true;
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@@ -27,6 +27,10 @@ public interface UnitController{
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}
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default void afterRead(Unit unit){
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}
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default boolean isBeingControlled(Unit player){
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return false;
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}
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