lightningType follow angle (#5282)
* lightningType follow angle * this is more complicated than it should be time to make it less stupid
This commit is contained in:
@@ -43,7 +43,7 @@ public class Lightning{
|
|||||||
bhit = false;
|
bhit = false;
|
||||||
|
|
||||||
for(int i = 0; i < length / 2; i++){
|
for(int i = 0; i < length / 2; i++){
|
||||||
hitCreate.create(null, team, x, y, 0f, damage, 1f, 1f, hitter);
|
hitCreate.create(null, team, x, y, rotation, damage, 1f, 1f, hitter);
|
||||||
lines.add(new Vec2(x + Mathf.range(3f), y + Mathf.range(3f)));
|
lines.add(new Vec2(x + Mathf.range(3f), y + Mathf.range(3f)));
|
||||||
|
|
||||||
if(lines.size > 1){
|
if(lines.size > 1){
|
||||||
|
|||||||
Reference in New Issue
Block a user