lightningType follow angle (#5282)

* lightningType follow angle

* this is more complicated than it should be

time to make it less stupid
This commit is contained in:
MEEP of Faith
2021-05-22 08:41:04 -04:00
committed by GitHub
parent be71664436
commit e4c434e26e
+1 -1
View File
@@ -43,7 +43,7 @@ public class Lightning{
bhit = false; bhit = false;
for(int i = 0; i < length / 2; i++){ for(int i = 0; i < length / 2; i++){
hitCreate.create(null, team, x, y, 0f, damage, 1f, 1f, hitter); hitCreate.create(null, team, x, y, rotation, damage, 1f, 1f, hitter);
lines.add(new Vec2(x + Mathf.range(3f), y + Mathf.range(3f))); lines.add(new Vec2(x + Mathf.range(3f), y + Mathf.range(3f)));
if(lines.size > 1){ if(lines.size > 1){