Preset capture waves / More tooltips
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@@ -9,7 +9,7 @@ public class SectorPresets implements ContentList{
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public static SectorPreset
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groundZero,
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craters, frozenForest, ruinousShores, stainedMountains, tarFields, fungalPass,
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saltFlats, overgrowth, impact0078, crags,
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saltFlats, overgrowth,
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desolateRift, nuclearComplex;
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@Override
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@@ -17,34 +17,27 @@ public class SectorPresets implements ContentList{
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groundZero = new SectorPreset("groundZero", serpulo, 15){{
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alwaysUnlocked = true;
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conditionWave = 5;
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launchPeriod = 5;
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rules = r -> {
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r.winWave = 10;
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};
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captureWave = 10;
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}};
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saltFlats = new SectorPreset("saltFlats", serpulo, 101){{
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conditionWave = 10;
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launchPeriod = 5;
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}};
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frozenForest = new SectorPreset("frozenForest", serpulo, 86){{
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conditionWave = 10;
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captureWave = 40;
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}};
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craters = new SectorPreset("craters", serpulo, 18){{
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conditionWave = 10;
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captureWave = 40;
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}};
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ruinousShores = new SectorPreset("ruinousShores", serpulo, 19){{
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conditionWave = 20;
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launchPeriod = 20;
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captureWave = 40;
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}};
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stainedMountains = new SectorPreset("stainedMountains", serpulo, 20){{
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conditionWave = 10;
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launchPeriod = 10;
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captureWave = 30;
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}};
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fungalPass = new SectorPreset("fungalPass", serpulo, 21){{
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@@ -52,49 +45,20 @@ public class SectorPresets implements ContentList{
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}};
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overgrowth = new SectorPreset("overgrowth", serpulo, 22){{
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conditionWave = 12;
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launchPeriod = 4;
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}};
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tarFields = new SectorPreset("tarFields", serpulo, 23){{
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conditionWave = 15;
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launchPeriod = 10;
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captureWave = 40;
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}};
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desolateRift = new SectorPreset("desolateRift", serpulo, 123){{
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conditionWave = 3;
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launchPeriod = 2;
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captureWave = 40;
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}};
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nuclearComplex = new SectorPreset("nuclearComplex", serpulo, 130){{
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conditionWave = 30;
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launchPeriod = 15;
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captureWave = 60;
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}};
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/*
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crags = new Zone("crags", new MapGenerator("crags").dist(2f)){{
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loadout = Loadouts.basicFoundation;
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baseLaunchCost = ItemStack.with();
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startingItems = ItemStack.list(Items.copper, 2000, Items.lead, 2000, Items.graphite, 500, Items.titanium, 500, Items.silicon, 500);
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conditionWave = 3;
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launchPeriod = 2;
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requirements = with(stainedMountains, 40);
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blockRequirements = new Block[]{Blocks.thermalGenerator};
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resources = Array.with(Items.copper, Items.scrap, Items.lead, Items.coal, Items.sand};
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}};
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impact0078 = new SectorPreset("impact0078"){{
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loadout = Loadouts.basicNucleus;
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baseLaunchCost = ItemStack.list();
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startingItems = ItemStack.list(Items.copper, 2000, Items.lead, 2000, Items.graphite, 500, Items.titanium, 500, Items.silicon, 500);
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conditionWave = 3;
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launchPeriod = 2;
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//requirements = with(nuclearComplex, 40);
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//blockRequirements = new Block[]{Blocks.thermalGenerator};
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//resources = Array.with(Items.copper, Items.scrap, Items.lead, Items.coal, Items.titanium, Items.thorium};
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}};*/
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}
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}
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