Automatic bundle update

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2025-02-06 21:58:08 +00:00
parent ed42bcb4f6
commit e4e9c20d4a
34 changed files with 34 additions and 0 deletions

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@@ -1136,6 +1136,7 @@ bullet.interval = [stat]{0}/sec[lightgray] Balle secondaire:
bullet.frags = [stat]{0}[lightgray]x Balle à fragmentation:
bullet.lightning = [stat]{0}[lightgray]x foudre ~ [stat]{1}[lightgray] dégâts
bullet.buildingdamage = [stat]{0}%[lightgray] des dégâts aux bâtiments
bullet.shielddamage = [stat]{0}%[lightgray] shield damage
bullet.knockback = [stat]{0}[lightgray] recul
bullet.pierce = [stat]{0}[lightgray]x perçant
bullet.infinitepierce = [stat]perçant