Colored floor tile
This commit is contained in:
@@ -11,7 +11,6 @@ import mindustry.entities.effect.*;
|
||||
import mindustry.entities.part.DrawPart.*;
|
||||
import mindustry.entities.part.*;
|
||||
import mindustry.entities.pattern.*;
|
||||
import mindustry.game.*;
|
||||
import mindustry.gen.*;
|
||||
import mindustry.graphics.*;
|
||||
import mindustry.type.*;
|
||||
@@ -59,7 +58,7 @@ public class Blocks{
|
||||
shaleBoulder, sandBoulder, daciteBoulder, boulder, snowBoulder, basaltBoulder, carbonBoulder, ferricBoulder, beryllicBoulder, yellowStoneBoulder,
|
||||
arkyicBoulder, crystalCluster, vibrantCrystalCluster, crystalBlocks, crystalOrbs, crystallineBoulder, redIceBoulder, rhyoliteBoulder, redStoneBoulder,
|
||||
metalFloor, metalFloorDamaged, metalFloor2, metalFloor3, metalFloor4, metalFloor5, basalt, magmarock, hotrock, snowWall, saltWall,
|
||||
darkPanel1, darkPanel2, darkPanel3, darkPanel4, darkPanel5, darkPanel6, darkMetal, cruxFloor1, cruxFloor2, cruxFloor3, cruxFloor4,
|
||||
darkPanel1, darkPanel2, darkPanel3, darkPanel4, darkPanel5, darkPanel6, darkMetal, cruxFloor1, cruxFloor2, cruxFloor3, cruxFloor4, coloredFloor,
|
||||
pebbles, tendrils,
|
||||
|
||||
//ores
|
||||
@@ -819,23 +818,27 @@ public class Blocks{
|
||||
|
||||
cruxFloor2 = new Floor("crux-floor-2"){{
|
||||
autotile = true;
|
||||
emitLight = true;
|
||||
lightRadius = 30f;
|
||||
lightColor = Team.crux.color.cpy().a(0.3f);
|
||||
//emitLight = true;
|
||||
//lightRadius = 30f;
|
||||
//lightColor = Team.crux.color.cpy().a(0.3f);
|
||||
drawEdgeOut = false;
|
||||
drawEdgeIn = false;
|
||||
}};
|
||||
|
||||
cruxFloor3 = new Floor("crux-floor-3"){{
|
||||
autotile = true;
|
||||
emitLight = true;
|
||||
drawEdgeOut = false;
|
||||
drawEdgeIn = false;
|
||||
}};
|
||||
|
||||
cruxFloor4 = new Floor("crux-floor-4"){{
|
||||
autotile = true;
|
||||
emitLight = true;
|
||||
drawEdgeOut = false;
|
||||
drawEdgeIn = false;
|
||||
}};
|
||||
|
||||
coloredFloor = new ColoredFloor("colored-floor"){{
|
||||
autotile = true;
|
||||
drawEdgeOut = false;
|
||||
drawEdgeIn = false;
|
||||
}};
|
||||
|
||||
Reference in New Issue
Block a user