Fixed disconnect with many enemies and editor redo/undo bug
This commit is contained in:
@@ -18,6 +18,8 @@ import io.anuke.mindustry.net.Net.SendMode;
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import io.anuke.mindustry.net.Packets.*;
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import io.anuke.mindustry.net.Syncable;
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import io.anuke.mindustry.net.Syncable.Interpolator;
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import io.anuke.mindustry.resource.Recipe;
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import io.anuke.mindustry.resource.Recipes;
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import io.anuke.mindustry.resource.Upgrade;
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import io.anuke.mindustry.resource.Weapon;
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import io.anuke.mindustry.world.Block;
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@@ -125,7 +127,6 @@ public class NetClient extends Module {
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Syncable sync = ((Syncable)entity);
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if(sync == null){
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Gdx.app.error("Mindustry", "Unknown entity ID: " + id + " " + (i >= packet.enemyStart ? "(enemy)" : "(player)"));
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if(!requests.contains(id)){
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requests.add(id);
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Gdx.app.error("Mindustry", "Sending entity request: " + id);
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@@ -150,7 +151,11 @@ public class NetClient extends Module {
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});
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Net.handle(PlacePacket.class, packet -> {
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Gdx.app.postRunnable(() -> Vars.control.input.placeBlockInternal(packet.x, packet.y, Block.getByID(packet.block), packet.rotation, true, false));
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Gdx.app.postRunnable(() ->{
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Recipe recipe = Recipes.getByResult(Block.getByID(packet.block));
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if(recipe != null) Vars.control.removeItems(recipe.requirements);
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Vars.control.input.placeBlockInternal(packet.x, packet.y, Block.getByID(packet.block), packet.rotation, true, false);
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});
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});
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Net.handle(BreakPacket.class, packet -> {
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@@ -229,8 +234,9 @@ public class NetClient extends Module {
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Gdx.app.postRunnable(() -> {
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try {
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long timestamp = stream.readLong();
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float elapsed = TimeUtils.timeSinceMillis(timestamp) / 1000f * 60f;
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float time = stream.readFloat();
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float elapsed = Timers.time() - time;
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while (stream.available() > 0) {
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int pos = stream.readInt();
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@@ -241,10 +247,13 @@ public class NetClient extends Module {
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byte times = stream.readByte();
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for (int i = 0; i < times; i++) {
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tile.entity.timer.getTimes()[i] = stream.readFloat() + elapsed;
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tile.entity.timer.getTimes()[i] = stream.readFloat();
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}
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tile.entity.read(stream);
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short data = stream.readShort();
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tile.setPackedData(data);
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tile.entity.readNetwork(stream, elapsed);
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}
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} catch (IOException e) {
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throw new RuntimeException(e);
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@@ -325,6 +334,10 @@ public class NetClient extends Module {
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}
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}
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public void beginConnecting(){
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connecting = true;
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}
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public void disconnectQuietly(){
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kicked = true;
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Net.disconnect();
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@@ -336,7 +336,7 @@ public class NetServer extends Module{
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try {
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DataOutputStream stream = new DataOutputStream(bs);
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stream.writeLong(TimeUtils.millis());
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stream.writeFloat(Timers.time());
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for (int rx = -viewx / 2; rx <= viewx / 2; rx++) {
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for (int ry = -viewy / 2; ry <= viewy / 2; ry++) {
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@@ -359,6 +359,8 @@ public class NetServer extends Module{
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stream.writeFloat(tile.entity.timer.getTimes()[i]);
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}
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stream.writeShort(tile.getPackedData());
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tile.entity.write(stream);
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}
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}
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@@ -53,6 +53,10 @@ public class TileEntity extends Entity{
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public void read(DataInputStream stream) throws IOException{
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}
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public void readNetwork(DataInputStream stream, float elapsed) throws IOException{
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read(stream);
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}
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public void onDeath(){
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onDeath(false);
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@@ -19,7 +19,7 @@ import io.anuke.ucore.entities.Entities;
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import java.io.*;
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public class NetworkIO {
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private static final int fileVersionID = 14;
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private static final int fileVersionID = 15;
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public static void write(int playerID, ByteArray upgrades, OutputStream os){
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@@ -106,7 +106,7 @@ public class NetworkIO {
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}
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if(tile.entity != null){
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stream.writeByte(tile.getRotation()); //placerot
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stream.writeShort(tile.getPackedData());
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stream.writeShort(tile.entity.health); //health
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//items
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@@ -240,11 +240,11 @@ public class NetworkIO {
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}
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if(tile.entity != null){
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byte rotation = stream.readByte();
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short data = stream.readShort();
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short health = stream.readShort();
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tile.entity.health = health;
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tile.setRotation(rotation);
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tile.setPackedData(data);
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for(int j = 0; j < tile.entity.items.length; j ++){
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tile.entity.items[j] = stream.readInt();
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@@ -24,7 +24,7 @@ public class MapGenerateDialog extends FloatingDialog{
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private boolean loading;
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public MapGenerateDialog(MapEditor editor) {
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super("$text.generate");
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super("$text.editor.generate");
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this.editor = editor;
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Stack stack = new Stack();
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@@ -143,7 +143,7 @@ public class MapView extends Element implements GestureListener{
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if(op == null) op = new DrawOperation(editor.pixmap());
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Pixmap next = Pixmaps.copy(editor.pixmap());
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op.add(current, next);
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current = next;
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current = null;
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stack.add(op);
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op = null;
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}
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@@ -214,6 +214,7 @@ public class JoinDialog extends FloatingDialog {
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Timers.runTask(2f, () -> {
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try{
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Vars.netClient.beginConnecting();
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Net.connect(ip, port);
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hide();
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join.hide();
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@@ -9,6 +9,7 @@ import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.net.Net;
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import io.anuke.ucore.core.Core;
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import io.anuke.ucore.core.Settings;
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import io.anuke.ucore.core.Timers;
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import io.anuke.ucore.scene.actions.Actions;
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import io.anuke.ucore.scene.builders.imagebutton;
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import io.anuke.ucore.scene.builders.label;
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@@ -155,6 +156,8 @@ public class HudFragment implements Fragment{
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row();
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new label(() -> "[orange]noclip: " + Vars.noclip).left();
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row();
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new label(() -> "[purple]time: " + (int)(Timers.time() / 10f) % 50).left();
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row();
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new label("[red]DEBUG MODE").scale(0.5f).left();
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}}.end();
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}
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@@ -186,7 +186,7 @@ public class Block{
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i++;
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i %= 4;
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}
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tile.setDump((byte)pdump);
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tile.setDump(pdump);
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handleItem(item, tile, tile);
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}
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@@ -154,6 +154,14 @@ public class Tile{
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return Bits.getRightByte(Bits.getRightByte(data));
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}
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public short getPackedData(){
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return data;
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}
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public void setPackedData(short data){
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this.data = data;
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}
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public boolean passable(){
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Block block = block();
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Block floor = floor();
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@@ -92,6 +92,8 @@ public class Conveyor extends Block{
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removals.clear();
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float shift = entity.elapsed * speed;
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for(int i = 0; i < entity.convey.size; i ++){
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int value = entity.convey.get(i);
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ItemPos pos = pos1.set(value);
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@@ -100,7 +102,7 @@ public class Conveyor extends Block{
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!(pos2.set(entity.convey.get(i + 1)).y - pos.y < itemSpace * Timers.delta());
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if(canmove){
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pos.y += Math.max(speed * Timers.delta(), 1f/252f); //TODO fix precision issues when at high FPS?
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pos.y += Math.max(speed * Timers.delta() + shift, 1f/252f); //TODO fix precision issues when at high FPS?
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pos.x = Mathf.lerpDelta(pos.x, 0, 0.06f);
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}else{
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pos.x = Mathf.lerpDelta(pos.x, pos.seed/offsetScl, 0.1f);
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@@ -119,6 +121,8 @@ public class Conveyor extends Block{
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}
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}
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entity.elapsed = 0f;
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entity.convey.removeAll(removals);
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}
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@@ -174,7 +178,7 @@ public class Conveyor extends Block{
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*/
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public static class ConveyorEntity extends TileEntity{
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IntArray convey = new IntArray();
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float minitem = 1;
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float minitem = 1, elapsed;
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@Override
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public void write(DataOutputStream stream) throws IOException{
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@@ -197,6 +201,12 @@ public class Conveyor extends Block{
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sort(convey.items, convey.size);
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}
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@Override
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public void readNetwork(DataInputStream stream, float elapsed) throws IOException{
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read(stream);
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this.elapsed = elapsed;
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}
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}
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private static void sort(int[] elements, int length){
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