Better payload construct/deconstruct effects

This commit is contained in:
Anuken
2021-09-20 10:09:00 -04:00
parent bd8b0c985a
commit e57087e891
5 changed files with 13 additions and 4 deletions
@@ -1,6 +1,7 @@
package mindustry.maps.planet;
import arc.math.*;
import arc.math.geom.*;
import arc.util.noise.*;
import mindustry.content.*;
import mindustry.game.*;
@@ -92,7 +93,6 @@ public class AsteroidGenerator extends BlankPlanetGenerator{
}
block = floor.asFloor().wall;
});
//random craters
@@ -135,6 +135,7 @@ public class AsteroidGenerator extends BlankPlanetGenerator{
state.rules.planetBackground = new PlanetParams(){{
planet = sector.planet;
zoom = 1f;
camPos = new Vec3(1.2388899f, 1.6047299f, 2.4758825f);
}};
//state.rules.backgroundTexture = "sprites/space.png";
state.rules.borderDarkness = false;