Updated some sound loops
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@@ -41,6 +41,8 @@ public class OverdriveProjector extends Block{
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emitLight = true;
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lightRadius = 50f;
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envEnabled |= Env.space;
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ambientSound = Sounds.loopCircuit;
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ambientSoundVolume = 0.13f;
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}
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@Override
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@@ -71,7 +73,7 @@ public class OverdriveProjector extends Block{
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stats.add(Stat.booster, StatValues.itemBoosters("+{0}%", stats.timePeriod, speedBoostPhase * 100f, phaseRangeBoost, items.items));
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}
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}
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@Override
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public void setBars(){
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super.setBars();
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@@ -47,6 +47,8 @@ public class RegenProjector extends Block{
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envEnabled |= Env.space;
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rotateDraw = false;
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flags = EnumSet.of(BlockFlag.blockRepair);
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ambientSound = Sounds.loopRegen;
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ambientSoundVolume = 0.45f;
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}
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@Override
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