Merge branch 'master' of https://github.com/Anuken/Mindustry into 4.0
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@@ -28,7 +28,7 @@ public class BlockRenderer{
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private int iterateidx = 0;
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private float storeX, storeY;
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public BlockRenderer(){
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floorRenderer = new FloorRenderer();
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@@ -59,7 +59,7 @@ public class BlockRenderer{
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int rangex = (int) (camera.viewportWidth * camera.zoom / tilesize / 2)+2;
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int rangey = (int) (camera.viewportHeight * camera.zoom / tilesize / 2)+2;
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int expandr = 4;
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Graphics.surface(renderer.shadowSurface);
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