Polar Aerodrome moved to hidden sector
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@@ -51,6 +51,9 @@ public class TiledFloor extends Floor{
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@Override
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public void floorChanged(Tile tile){
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//TODO: none of this state needs to update on servers right now, but it could cause issues if blocks require a certain alignment
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//either way, this wouldn't be called on map load on servers, so it's broken there
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if(headless) return;
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if(!world.isGenerating() && TiledState.changes(state(tile)) != world.floorChanges){
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scan(tile);
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@@ -50,7 +50,7 @@ public class TiledWall extends StaticWall{
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@Override
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public void blockChanged(Tile tile){
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super.blockChanged(tile);
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if(headless) return;
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if(!world.isGenerating() && TiledState.changes(state(tile)) != world.tileChanges){
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scan(tile);
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