Balancing / Bugfixes / Decreased build duration slightly
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@@ -599,7 +599,7 @@ public class Blocks implements ContentList{
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//endregion
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//region defense
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int wallHealthMultiplier = 3;
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int wallHealthMultiplier = 4;
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scrapWall = new Wall("scrap-wall"){{
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health = 60 * wallHealthMultiplier;
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@@ -14,24 +14,24 @@ public class Items implements ContentList{
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copper = new Item("copper", Color.valueOf("d99d73")){{
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type = ItemType.material;
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hardness = 1;
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cost = 0.6f;
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cost = 0.5f;
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alwaysUnlocked = true;
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}};
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lead = new Item("lead", Color.valueOf("8c7fa9")){{
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type = ItemType.material;
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hardness = 1;
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cost = 0.9f;
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cost = 0.7f;
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}};
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metaglass = new Item("metaglass", Color.valueOf("ebeef5")){{
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type = ItemType.material;
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cost = 2f;
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cost = 1.5f;
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}};
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graphite = new Item("graphite", Color.valueOf("b2c6d2")){{
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type = ItemType.material;
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cost = 1.3f;
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cost = 1f;
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}};
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coal = new Item("coal", Color.valueOf("272727")){{
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@@ -43,7 +43,7 @@ public class Items implements ContentList{
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titanium = new Item("titanium", Color.valueOf("8da1e3")){{
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type = ItemType.material;
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hardness = 3;
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cost = 1.1f;
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cost = 1f;
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}};
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thorium = new Item("thorium", Color.valueOf("f9a3c7")){{
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@@ -51,7 +51,7 @@ public class Items implements ContentList{
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explosiveness = 0.2f;
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hardness = 4;
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radioactivity = 1f;
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cost = 1.4f;
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cost = 1.1f;
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}};
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scrap = new Item("scrap", Color.valueOf("777777")){{
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@@ -60,19 +60,19 @@ public class Items implements ContentList{
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silicon = new Item("silicon", Color.valueOf("53565c")){{
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type = ItemType.material;
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cost = 0.9f;
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cost = 0.8f;
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}};
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plastanium = new Item("plastanium", Color.valueOf("cbd97f")){{
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type = ItemType.material;
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flammability = 0.2f;
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explosiveness = 0.2f;
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cost = 1.6f;
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cost = 1.3f;
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}};
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phasefabric = new Item("phase-fabric", Color.valueOf("f4ba6e")){{
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type = ItemType.material;
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cost = 1.5f;
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cost = 1.3f;
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radioactivity = 0.6f;
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}};
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