Shader crash fix / More blocks / Kiln / Removed (unused) flux

This commit is contained in:
Anuken
2019-01-30 22:51:24 -05:00
parent 43bff5c34d
commit e6a39a8255
20 changed files with 1965 additions and 2001 deletions
@@ -185,7 +185,7 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
}
public boolean isOutOfBounds(){
return x < worldBounds || y < worldBounds || x > world.width() * tilesize + worldBounds || y > world.height() * tilesize + worldBounds;
return x < -worldBounds || y < -worldBounds || x > world.width() * tilesize + worldBounds || y > world.height() * tilesize + worldBounds;
}
public float calculateDamage(float amount){