Shader crash fix / More blocks / Kiln / Removed (unused) flux
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@@ -92,7 +92,7 @@ public class MapGenerator extends Generator{
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if((tile.block() instanceof StaticWall
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&& tiles[newX][newY].block() instanceof StaticWall)
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|| tile.block() == Blocks.air
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|| (tile.block() == Blocks.air && !tiles[newX][newY].block().synthetic())
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|| (tiles[newX][newY].block() == Blocks.air && tile.block() instanceof StaticWall)){
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tile.setBlock(tiles[newX][newY].block());
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}
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