Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
Conflicts: core/assets/icons/icons.properties core/assets/logicids.dat core/src/mindustry/ui/dialogs/PlanetDialog.java core/src/mindustry/world/blocks/distribution/ItemBridge.java core/src/mindustry/world/blocks/liquid/LiquidExtendingBridge.java core/src/mindustry/world/blocks/storage/StorageBlock.java gradle.properties
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@@ -215,6 +215,7 @@ hosts.none = [lightgray]No local games found!
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host.invalid = [scarlet]Can't connect to host.
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servers.local = Local Servers
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servers.local.steam = Open Games & Local Servers
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servers.remote = Remote Servers
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servers.global = Community Servers
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@@ -316,7 +317,7 @@ data.invalid = This isn't valid game data.
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data.import.confirm = Importing external data will overwrite[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
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quit.confirm = Are you sure you want to quit?
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loading = [accent]Loading...
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reloading = [accent]Reloading Mods...
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downloading = [accent]Downloading...
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saving = [accent]Saving...
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respawn = [accent][[{0}][] to respawn in core
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cancelbuilding = [accent][[{0}][] to clear plan
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@@ -538,6 +539,7 @@ configure = Configure Loadout
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loadout = Loadout
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resources = Resources
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bannedblocks = Banned Blocks
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bannedunits = Banned Units
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addall = Add All
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launch.from = Launching From: [accent]{0}
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launch.destination = Destination: {0}
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@@ -834,13 +836,13 @@ category.items = Items
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category.crafting = Input/Output
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category.function = Function
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category.optional = Optional Enhancements
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setting.skipcoreanimation.name = Skip Core Launch/Land Animation
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setting.landscape.name = Lock Landscape
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setting.shadows.name = Shadows
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setting.blockreplace.name = Automatic Block Suggestions
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setting.linear.name = Linear Filtering
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setting.hints.name = Hints
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setting.logichints.name = Logic Hints
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setting.flow.name = Display Resource Flow Rate
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setting.backgroundpause.name = Pause In Background
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setting.buildautopause.name = Auto-Pause Building
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setting.doubletapmine.name = Double-Tap to Mine
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@@ -875,6 +877,7 @@ setting.seconds = {0} seconds
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setting.milliseconds = {0} milliseconds
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setting.fullscreen.name = Fullscreen
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setting.borderlesswindow.name = Borderless Window
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setting.borderlesswindow.name.windows = Borderless Fullscreen
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setting.borderlesswindow.description = Restart may be required to apply changes.
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setting.fps.name = Show FPS & Ping
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setting.smoothcamera.name = Smooth Camera
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@@ -1104,13 +1107,12 @@ unit.reign.name = Reign
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unit.vela.name = Vela
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unit.corvus.name = Corvus
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block.resupply-point.name = Resupply Point
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block.parallax.name = Parallax
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block.cliff.name = Cliff
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block.sand-boulder.name = Sand Boulder
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block.basalt-boulder.name = Basalt Boulder
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block.grass.name = Grass
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block.slag.name = Slag
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block.molten-slag.name = Slag
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block.space.name = Space
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block.salt.name = Salt
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block.salt-wall.name = Salt Wall
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@@ -1141,8 +1143,8 @@ block.spawn.name = Enemy Spawn
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block.core-shard.name = Core: Shard
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block.core-foundation.name = Core: Foundation
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block.core-nucleus.name = Core: Nucleus
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block.deepwater.name = Deep Water
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block.water.name = Water
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block.deep-water.name = Deep Water
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block.shallow-water.name = Water
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block.tainted-water.name = Tainted Water
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block.darksand-tainted-water.name = Dark Sand Tainted Water
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block.tar.name = Tar
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@@ -1151,7 +1153,7 @@ block.sand.name = Sand
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block.darksand.name = Dark Sand
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block.ice.name = Ice
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block.snow.name = Snow
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block.craters.name = Craters
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block.crater-stone.name = Craters
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block.sand-water.name = Sand Water
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block.darksand-water.name = Dark Sand Water
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block.char.name = Char
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@@ -1355,6 +1357,7 @@ hint.placeTurret = Place \uf861 [accent]Turrets[] to defend your base from enemi
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hint.breaking = [accent]Right-click[] and drag to break blocks.
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hint.breaking.mobile = Activate the \ue817 [accent]hammer[] in the bottom right and tap to break blocks.\n\nHold down your finger for a second and drag to break in a selection.
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hint.blockInfo = View information of a block by selecting it in the [accent]build menu[], then selecting the [accent][[?][] button at the right.
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hint.derelict = [accent]Derelict[] structures are broken remnants of old bases that no longer function.\n\nThese structures can be [accent]deconstructed[] for resources.
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hint.research = Use the \ue875 [accent]Research[] button to research new technology.
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hint.research.mobile = Use the \ue875 [accent]Research[] button in the \ue88c [accent]Menu[] to research new technology.
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hint.unitControl = Hold [accent][[L-ctrl][] and [accent]click[] to control friendly units or turrets.
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@@ -1406,7 +1409,7 @@ liquid.slag.description = Refined in separators into constituent metals, or spra
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liquid.oil.description = Used in advanced material production and as incendiary ammunition.
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liquid.cryofluid.description = Used as coolant in reactors, turrets and factories.
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block.resupply-point.description = Resupplies nearby units with copper ammunition. Not compatible with units that require battery power.
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block.derelict = [lightgray]Derelict
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block.armored-conveyor.description = Moves items forward. Does not accept inputs from the sides.
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block.illuminator.description = Emits light.
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block.message.description = Stores a message for communication between allies.
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