Fixed custom game waves / Fixed Windows appdata being incorrect

This commit is contained in:
Anuken
2018-09-29 14:25:29 -11:00
parent 5e1aaf11a7
commit e7533232c0
5 changed files with 34 additions and 30 deletions

View File

@@ -199,10 +199,10 @@ text.changelog.latest=[orange][[Latest version]
text.loading=[accent]Loading...
text.saving=[accent]Saving...
text.wave=[orange]Wave {0}
text.wave.waiting=Wave in {0}
text.waiting=Waiting...
text.enemies={0} Enemies
text.enemies.single={0} Enemy
text.wave.waiting=[LIGHT_GRAY]Wave in {0}
text.waiting=[LIGHT_GRAY]Waiting...
text.wave.enemies=[LIGHT_GRAY]{0} Enemies Remaining
text.wave.enemy=[LIGHT_GRAY]{0} Enemy Remaining
text.loadimage=Load Image
text.saveimage=Save Image
text.unknown=Unknown
@@ -540,7 +540,7 @@ block.conveyor.name=Conveyor
block.titanium-conveyor.name=Titanium Conveyor
block.junction.name=Junction
block.router.name=Router
block.router.description=Splits items into all 4 directions. Can store items as a buffer.
block.router.description=Splits items into all 4 directions.
block.distributor.name=Distributor
block.distributor.description=A splitter that can split items into 8 directions.
block.sorter.name=Sorter