Added new wave spawning system

This commit is contained in:
Anuken
2018-06-27 10:56:39 -04:00
parent c89123b18a
commit e799187aaf
19 changed files with 260 additions and 160 deletions

View File

@@ -7,7 +7,7 @@
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.entities.Player" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.entities.units.BaseUnit" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.world.Map" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.game.EnemySpawn" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.game.SpawnGroup" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.core.GameState" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.game.EventType" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.io.SaveFileVersion" />