Fixed maps converting improperly / Minor balancing
This commit is contained in:
@@ -35,7 +35,7 @@ public class Mechs implements ContentList{
|
||||
boostSpeed = 0.95f;
|
||||
buildPower = 1.2f;
|
||||
engineColor = Color.valueOf("ffd37f");
|
||||
health = 300f;
|
||||
health = 250f;
|
||||
|
||||
weapon = new Weapon("blaster"){{
|
||||
length = 1.5f;
|
||||
@@ -75,7 +75,7 @@ public class Mechs implements ContentList{
|
||||
weapon = new Weapon("shockgun"){{
|
||||
shake = 2f;
|
||||
length = 1f;
|
||||
reload = 40f;
|
||||
reload = 45f;
|
||||
shotDelay = 3f;
|
||||
roundrobin = true;
|
||||
shots = 2;
|
||||
@@ -163,12 +163,12 @@ public class Mechs implements ContentList{
|
||||
weaponOffsetX = 1;
|
||||
weaponOffsetY = 0;
|
||||
engineColor = Color.valueOf("feb380");
|
||||
health = 300f;
|
||||
health = 310f;
|
||||
buildPower = 1.5f;
|
||||
weapon = new Weapon("swarmer"){{
|
||||
length = 1.5f;
|
||||
recoil = 4f;
|
||||
reload = 60f;
|
||||
reload = 50f;
|
||||
shots = 4;
|
||||
spacing = 8f;
|
||||
inaccuracy = 8f;
|
||||
|
||||
Reference in New Issue
Block a user