Disperse turret mostly done
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@@ -36,7 +36,10 @@ public class DrawTurret extends DrawBlock{
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part.getOutlines(out);
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}
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if(preview.found()){
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out.add(block.region);
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out.add(preview);
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if(block.region.found()){
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out.add(block.region);
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}
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}
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}
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@@ -75,7 +78,9 @@ public class DrawTurret extends DrawBlock{
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}
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public void drawTurret(Turret block, TurretBuild build){
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Draw.rect(block.region, build.x + build.recoilOffset.x, build.y + build.recoilOffset.y, build.drawrot());
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if(block.region.found()){
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Draw.rect(block.region, build.x + build.recoilOffset.x, build.y + build.recoilOffset.y, build.drawrot());
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}
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if(liquid.found()){
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Liquid toDraw = liquidDraw == null ? build.liquids.current() : liquidDraw;
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