Cleanup
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@@ -249,10 +249,10 @@ public class MapEditorDialog extends Dialog implements Disposable{
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state.rules = Gamemode.editor.apply(lastSavedRules.copy());
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state.rules.sector = null;
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state.map = new Map(StringMap.of(
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"name", "Editor Playtesting",
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"width", editor.width(),
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"height", editor.height()
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));
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"name", "Editor Playtesting",
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"width", editor.width(),
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"height", editor.height()
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));
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world.endMapLoad();
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//add entities so they update. is this really needed?
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for(Tile tile : world.tiles){
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