Unspoiled

This commit is contained in:
Anuken
2021-06-02 11:15:30 -04:00
parent 28b235ef07
commit e9129e6f43
85 changed files with 645 additions and 20 deletions

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package mindustry.maps.planet;
import arc.graphics.*;
import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
import arc.util.noise.*;
import mindustry.*;
import mindustry.ai.*;
import mindustry.content.*;
import mindustry.game.*;
import mindustry.maps.generators.*;
import mindustry.type.*;
import mindustry.world.*;
import mindustry.world.meta.*;
import static mindustry.Vars.*;
public class ErekirPlanetGenerator extends PlanetGenerator{
RidgedPerlin rid = new RidgedPerlin(1, 2);
RidgedPerlin crid = new RidgedPerlin(2, 3);
public float scl = 2f;
public float heightScl = 1f, octaves = 8, persistence = 0.7f, heightPow = 3f, heightMult = 1.5f;
Block[][] arr = {
{Blocks.regolith, Blocks.regolith, Blocks.yellowStone, Blocks.rhyolite, Blocks.basalt}
};
{
noise.setSeed(2);
}
@Override
public void generateSector(Sector sector){
//no bases right now
}
@Override
public float getHeight(Vec3 position){
return Mathf.pow(rawHeight(position), heightPow) * heightMult;
}
@Override
public Color getColor(Vec3 position){
Block block = getBlock(position);
return Tmp.c1.set(block.mapColor).a(1f - block.albedo);
}
@Override
public float getSizeScl(){
return 2000;
}
float rawHeight(Vec3 position){
return (float)noise.octaveNoise3D(octaves, persistence, 1f/heightScl, 10f + position.x, 10f + position.y, 10f + position.z);
}
float rawTemp(Vec3 position){
return position.dst(0, 0, 1)*2.2f - (float)noise.octaveNoise3D(8, 0.54f, 1.4f, 10f + position.x, 10f + position.y, 10f + position.z) * 2.9f;
}
Block getBlock(Vec3 position){
float ice = rawTemp(position);
float height = rawHeight(position);
Tmp.v31.set(position);
position = Tmp.v33.set(position).scl(scl);
float temp = (float)noise.octaveNoise3D(8, 0.6, 1f/2f, 10f + position.x, 10f + position.y + 99f, 10f + position.z);
height *= 1.2f;
height = Mathf.clamp(height);
Block result = arr[Mathf.clamp((int)(temp * arr.length), 0, arr[0].length - 1)][Mathf.clamp((int)(height * arr[0].length), 0, arr[0].length - 1)];
if(ice < 0.6){
if(result == Blocks.rhyolite || result == Blocks.yellowStone || result == Blocks.regolith){
return Blocks.ice;
}
}
return result;
}
@Override
public void genTile(Vec3 position, TileGen tile){
tile.floor = getBlock(position);
if(tile.floor == Blocks.rhyolite && rand.chance(0.01)){
tile.floor = Blocks.rhyoliteCrater;
}
tile.block = tile.floor.asFloor().wall;
if(rid.getValue(position.x, position.y, position.z, 25) > 0.2){
tile.block = Blocks.air;
}
if(crid.getValue(position.x, position.y + 4f, position.z, 7f) > 0.7){
tile.floor = Blocks.graphiticStone;
}
}
@Override
protected void generate(){
float temp = rawTemp(sector.tile.v);
if(temp > 0.7){
pass((x, y) -> {
if(floor != Blocks.ice){
float noise = noise(x + 782, y, 7, 0.8f, 310f, 1f);
if(noise > 0.67f){
if(noise > 0.72f){
floor = Blocks.slag;
}else{
floor = Blocks.yellowStone;
}
ore = Blocks.air;
}
}
});
}
cells(4);
float length = width/3f;
Vec2 trns = Tmp.v1.trns(rand.random(360f), length);
int
spawnX = (int)(trns.x + width/2f), spawnY = (int)(trns.y + height/2f),
endX = (int)(-trns.x + width/2f), endY = (int)(-trns.y + height/2f);
float maxd = Mathf.dst(width/2f, height/2f);
erase(spawnX, spawnY, 15);
brush(pathfind(spawnX, spawnY, endX, endY, tile -> (tile.solid() ? 300f : 0f) + maxd - tile.dst(width/2f, height/2f)/10f, Astar.manhattan), 7);
distort(10f, 12f);
distort(5f, 7f);
pass((x, y) -> {
float max = 0;
for(Point2 p : Geometry.d8){
max = Math.max(max, world.getDarkness(x + p.x, y + p.y));
}
if(max > 0){
block = floor.asFloor().wall;
if(block == Blocks.air) block = Blocks.yellowStoneWall;
}
});
inverseFloodFill(tiles.getn(spawnX, spawnY));
tiles.getn(endX, endY).setOverlay(Blocks.spawn);
tech(Blocks.darkPanel3, Blocks.darkPanel5, Blocks.darkMetal);
//ores
pass((x, y) -> {
if(block != Blocks.air){
boolean empty = false;
for(Point2 p : Geometry.d8){
Tile other = tiles.get(x + p.x, y + p.y);
if(other != null && other.block() == Blocks.air){
empty = true;
break;
}
}
if(empty && noise(x + 78, y, 4, 0.7f, 35f, 1f) > 0.67f && block == Blocks.carbonWall){
block = Blocks.graphiticWall;
}else if(empty && noise(x + 782, y, 4, 0.8f, 40f, 1f) > 0.7f && block != Blocks.carbonWall){
ore = Blocks.wallOreBeryl;
}
}
});
Vars.state.rules.environment = Env.scorching | Env.terrestrial;
Schematics.placeLaunchLoadout(spawnX, spawnY);
}
}

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package mindustry.maps.planet;
import arc.graphics.*;
import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
import mindustry.*;
import mindustry.content.*;
import mindustry.game.*;
import mindustry.maps.generators.*;
import mindustry.type.*;
import mindustry.type.Weather.*;
import mindustry.world.*;
import mindustry.world.meta.*;
import static mindustry.Vars.*;
public class TantrosPlanetGenerator extends PlanetGenerator{
Color c1 = Color.valueOf("5057a6"), c2 = Color.valueOf("272766"), out = new Color();
Block[][] arr = {
{Blocks.redmat, Blocks.redmat, Blocks.darksand, Blocks.bluemat, Blocks.bluemat}
};
{
noise.setSeed(1);
}
@Override
public void generateSector(Sector sector){
//no bases
}
@Override
public float getHeight(Vec3 position){
return 0;
}
@Override
public Color getColor(Vec3 position){
float depth = (float)noise.octaveNoise3D(2, 0.56, 1.7f, position.x, position.y, position.z) / 2f;
return c1.write(out).lerp(c2, Mathf.clamp(Mathf.round(depth, 0.15f))).a(0.6f);
}
@Override
public float getSizeScl(){
return 2000;
}
@Override
public void addWeather(Sector sector, Rules rules){
rules.weather.and(new WeatherEntry(Weathers.suspendParticles)).peek().always = true;
}
@Override
public void genTile(Vec3 position, TileGen tile){
tile.floor = getBlock(position);
if(tile.floor == Blocks.redmat && rand.chance(0.1)){
tile.block = Blocks.redweed;
}
if(tile.floor == Blocks.bluemat && rand.chance(0.03)){
tile.block = Blocks.purbush;
}
if(tile.floor == Blocks.bluemat && rand.chance(0.002)){
tile.block = Blocks.yellowCoral;
}
}
@Override
protected void generate(){
pass((x, y) -> {
float max = 0;
for(Point2 p : Geometry.d8){
max = Math.max(max, world.getDarkness(x + p.x, y + p.y));
}
if(max > 0){
block = floor.asFloor().wall;
}
if(noise(x, y, 40f, 1f) > 0.9){
//block = Blocks.coralChunk;
}
});
Schematics.placeLaunchLoadout(width / 2, height / 2);
Vars.state.rules.environment = Env.underwater;
state.rules.canGameOver = false;
}
float rawHeight(Vec3 position){
return (float)noise.octaveNoise3D(8, 0.7f, 1f, position.x, position.y, position.z);
}
Block getBlock(Vec3 position){
float height = rawHeight(position);
Tmp.v31.set(position);
position = Tmp.v33.set(position).scl(2f);
float temp = (float)noise.octaveNoise3D(8, 0.6, 1f/2f, position.x, position.y + 99f, position.z);
height *= 1.2f;
height = Mathf.clamp(height);
//float tar = (float)noise.octaveNoise3D(4, 0.55f, 1f/2f, position.x, position.y + 999f, position.z) * 0.3f + Tmp.v31.dst(0, 0, 1f) * 0.2f;
return arr[Mathf.clamp((int)(temp * arr.length), 0, arr[0].length - 1)][Mathf.clamp((int)(height * arr[0].length), 0, arr[0].length - 1)];
}
}