Fires, puddles, feature reimplementations

This commit is contained in:
Anuken
2020-02-09 23:43:08 -05:00
parent 3feca9bbf8
commit e9b066b866
23 changed files with 375 additions and 159 deletions

View File

@@ -425,8 +425,7 @@ public class Bullets implements ContentList{
if(Mathf.chance(0.04 * Time.delta())){
Tile tile = world.tileWorld(b.x(), b.y());
if(tile != null){
//TODO implement
//Fire.create(tile);
Fires.create(tile);
}
}
@@ -521,8 +520,7 @@ public class Bullets implements ContentList{
public void hit(Bulletc b, float hitx, float hity){
hitEffect.at(hitx, hity, colors[2]);
if(Mathf.chance(0.4)){
//TODO implement
// Fire.create(world.tileWorld(hitx + Mathf.range(5f), hity + Mathf.range(5f)));
Fires.create(world.tileWorld(hitx + Mathf.range(5f), hity + Mathf.range(5f)));
}
}
@@ -641,8 +639,7 @@ public class Bullets implements ContentList{
for(int i = 0; i < 3; i++){
Tile tile = world.tileWorld(x + Mathf.range(8f), y + Mathf.range(8f));
//TODO implement
//Puddle.deposit(tile, Liquids.oil, 5f);
Puddles.deposit(tile, Liquids.oil, 5f);
}
}
};

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@@ -0,0 +1,32 @@
package mindustry.entities;
import mindustry.annotations.Annotations.*;
import mindustry.gen.*;
class AllDefs{
@GroupDef(Entityc.class)
void all(){
}
@GroupDef(Playerc.class)
void player(){
}
@GroupDef(value = Unitc.class, spatial = true)
void unit(){
}
@GroupDef(Tilec.class)
void tile(){
}
@GroupDef(Syncc.class)
void sync(){
}
}

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@@ -1,56 +0,0 @@
package mindustry.entities;
import mindustry.annotations.Annotations.*;
import mindustry.gen.*;
class AllEntities{
@EntityDef(value = {Bulletc.class, Velc.class, Timedc.class}, pooled = true)
class BulletDef{}
@EntityDef(value = {Tilec.class}, isFinal = false)
class TileDef{}
@EntityDef(value = {StandardEffectc.class, Childc.class}, pooled = true)
class EffectDef{}
@EntityDef(value = {GroundEffectc.class, Childc.class}, pooled = true)
class GroundEffectDef{}
@EntityDef(value = {Decalc.class}, pooled = true)
class DecalDef{}
@EntityDef({Playerc.class})
class PlayerDef{}
@EntityDef({Unitc.class})
class GenericUnitDef{}
@EntityDef(value = {Firec.class}, pooled = true)
class FireDef{}
@GroupDef(Entityc.class)
void all(){
}
@GroupDef(Playerc.class)
void player(){
}
@GroupDef(value = Unitc.class, spatial = true)
void unit(){
}
@GroupDef(Tilec.class)
void tile(){
}
@GroupDef(Syncc.class)
void sync(){
}
}

View File

@@ -66,8 +66,7 @@ public class Damage{
float cy = y + Mathf.range(range);
Tile tile = world.tileWorld(cx, cy);
if(tile != null){
//TODO uncomment
//Fire.create(tile);
Fires.create(tile);
}
}
}

View File

@@ -41,7 +41,7 @@ public class Effects{
Rect pos = Tmp.r2.setSize(effect.size).setCenter(x, y);
if(view.overlaps(pos)){
Effectc entity = effect.ground ? GroundEffectEntity.create() : EffectEntity.create();
Effectc entity = effect.ground ? GroundEffectEntity.create() : StandardEffectEntity.create();
entity.effect(effect);
entity.rotation(rotation);
entity.data(data);

View File

@@ -0,0 +1,65 @@
package mindustry.entities;
import arc.*;
import arc.struct.*;
import arc.util.*;
import mindustry.content.*;
import mindustry.game.EventType.*;
import mindustry.gen.*;
import mindustry.world.*;
import static mindustry.Vars.*;
public class Fires{
private static final float baseLifetime = 1000f;
private static final IntMap<Firec> map = new IntMap<>();
/** Start a fire on the tile. If there already is a file there, refreshes its lifetime. */
public static void create(Tile tile){
if(net.client() || tile == null) return; //not clientside.
Firec fire = map.get(tile.pos());
if(fire == null){
fire = FireEntity.create();
fire.tile(tile);
fire.lifetime(baseLifetime);
fire.set(tile.worldx(), tile.worldy());
fire.add();
map.put(tile.pos(), fire);
}else{
fire.lifetime(baseLifetime);
fire.time(0f);
}
}
public static Firec get(int x, int y){
return map.get(Pos.get(x, y));
}
public static boolean has(int x, int y){
if(!Structs.inBounds(x, y, world.width(), world.height()) || !map.containsKey(Pos.get(x, y))){
return false;
}
Firec fire = map.get(Pos.get(x, y));
return fire.isAdded() && fire.fin() < 1f && fire.tile() != null && fire.tile().x == x && fire.tile().y == y;
}
/**
* Attempts to extinguish a fire by shortening its life. If there is no fire here, does nothing.
*/
public static void extinguish(Tile tile, float intensity){
if(tile != null && map.containsKey(tile.pos())){
Firec fire = map.get(tile.pos());
fire.time(fire.time() + intensity * Time.delta());
Fx.steam.at(fire);
if(fire.time() >= fire.lifetime()){
Events.fire(Trigger.fireExtinguish);
}
}
}
public static void remove(Tile tile){
map.remove(tile.pos());
}
}

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@@ -0,0 +1,105 @@
package mindustry.entities;
import arc.math.*;
import arc.struct.*;
import arc.util.*;
import mindustry.content.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.type.*;
import mindustry.world.*;
public class Puddles{
private static final IntMap<Puddlec> map = new IntMap<>();
public static final float maxLiquid = 70f;
/** Deposists a Puddlec between tile and source. */
public static void deposit(Tile tile, Tile source, Liquid liquid, float amount){
deposit(tile, source, liquid, amount, 0);
}
/** Deposists a Puddlec at a tile. */
public static void deposit(Tile tile, Liquid liquid, float amount){
deposit(tile, tile, liquid, amount, 0);
}
/** Returns the Puddlec on the specified tile. May return null. */
public static Puddlec get(Tile tile){
return map.get(tile.pos());
}
public static void deposit(Tile tile, Tile source, Liquid liquid, float amount, int generation){
if(tile == null) return;
if(tile.floor().isLiquid && !canStayOn(liquid, tile.floor().liquidDrop)){
reactPuddle(tile.floor().liquidDrop, liquid, amount, tile,
(tile.worldx() + source.worldx()) / 2f, (tile.worldy() + source.worldy()) / 2f);
Puddlec p = map.get(tile.pos());
if(generation == 0 && p != null && p.lastRipple() <= Time.time() - 40f){
Fx.ripple.at((tile.worldx() + source.worldx()) / 2f, (tile.worldy() + source.worldy()) / 2f, tile.floor().liquidDrop.color);
p.lastRipple(Time.time());
}
return;
}
Puddlec p = map.get(tile.pos());
if(p == null){
Puddlec puddle = PuddleEntity.create();
puddle.tile(tile);
puddle.liquid(liquid);
puddle.amount(amount);
puddle.generation(generation);
puddle.set((tile.worldx() + source.worldx()) / 2f, (tile.worldy() + source.worldy()) / 2f);
puddle.add();
map.put(tile.pos(), puddle);
}else if(p.liquid() == liquid){
p.accepting(Math.max(amount, p.accepting()));
if(generation == 0 && p.lastRipple() <= Time.time() - 40f && p.amount() >= maxLiquid / 2f){
Fx.ripple.at((tile.worldx() + source.worldx()) / 2f, (tile.worldy() + source.worldy()) / 2f, p.liquid().color);
p.lastRipple(Time.time());
}
}else{
p.amount(p.amount() + reactPuddle(p.liquid(), liquid, amount, p.tile(), p.x(), p.y()));
}
}
public static void remove(Tile tile){
if(tile == null) return;
map.remove(tile.pos());
}
/** Reacts two liquids together at a location. */
private static float reactPuddle(Liquid dest, Liquid liquid, float amount, Tile tile, float x, float y){
if((dest.flammability > 0.3f && liquid.temperature > 0.7f) ||
(liquid.flammability > 0.3f && dest.temperature > 0.7f)){ //flammable liquid + hot liquid
Fires.create(tile);
if(Mathf.chance(0.006 * amount)){
Call.createBullet(Bullets.fireball, Team.derelict, x, y, Mathf.random(360f), -1f, 1f, 1f);
}
}else if(dest.temperature > 0.7f && liquid.temperature < 0.55f){ //cold liquid poured onto hot Puddlec
if(Mathf.chance(0.5f * amount)){
Fx.steam.at(x, y);
}
return -0.1f * amount;
}else if(liquid.temperature > 0.7f && dest.temperature < 0.55f){ //hot liquid poured onto cold Puddlec
if(Mathf.chance(0.8f * amount)){
Fx.steam.at(x, y);
}
return -0.4f * amount;
}
return 0f;
}
/**
* Returns whether the first liquid can 'stay' on the second one.
* Currently, the only place where this can happen is oil on water.
*/
private static boolean canStayOn(Liquid liquid, Liquid other){
return liquid == Liquids.oil && other == Liquids.water;
}
}

View File

@@ -29,16 +29,16 @@ public class Units{
* @param range The maximum distance from the target X/Y the targeter can be for it to be valid
* @return whether the target is invalid
*/
public static boolean invalidateTarget(Teamc target, Team team, float x, float y, float range){
return target == null || (range != Float.MAX_VALUE && !target.withinDst(x, y, range)) || target.team() == team || (target instanceof Healthc && !((Healthc)target).isValid());
public static boolean invalidateTarget(Posc target, Team team, float x, float y, float range){
return target == null || !target.isAdded() || (range != Float.MAX_VALUE && !target.withinDst(x, y, range)) || (target instanceof Teamc && ((Teamc)target).team() == team) || (target instanceof Healthc && !((Healthc)target).isValid());
}
/** See {@link #invalidateTarget(Teamc, Team, float, float, float)} */
public static boolean invalidateTarget(Teamc target, Team team, float x, float y){
/** See {@link #invalidateTarget(Posc, Team, float, float, float)} */
public static boolean invalidateTarget(Posc target, Team team, float x, float y){
return invalidateTarget(target, team, x, y, Float.MAX_VALUE);
}
/** See {@link #invalidateTarget(Teamc, Team, float, float, float)} */
/** See {@link #invalidateTarget(Posc, Team, float, float, float)} */
public static boolean invalidateTarget(Teamc target, Unitc targeter, float range){
return invalidateTarget(target, targeter.team(), targeter.x(), targeter.y(), range);
}

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@@ -5,6 +5,7 @@ import arc.graphics.g2d.*;
import arc.math.geom.*;
import arc.util.ArcAnnotate.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.gen.*;
import mindustry.type.*;
import mindustry.world.*;
@@ -47,13 +48,12 @@ public class LiquidBulletType extends BulletType{
super.update(b);
if(liquid.canExtinguish()){
//TODO implement
Tile tile = world.tileWorld(b.x(), b.y());
//if(tile != null && Fire.has(tile.x, tile.y)){
//Fire.extinguish(tile, 100f);
// b.remove();
// hit(b);
//}
if(tile != null && Fires.has(tile.x, tile.y)){
Fires.extinguish(tile, 100f);
b.remove();
hit(b);
}
}
}
@@ -67,14 +67,13 @@ public class LiquidBulletType extends BulletType{
@Override
public void hit(Bulletc b, float hitx, float hity){
hitEffect.at(hitx, hity, liquid.color);
//TODO implement
// Puddle.deposit(world.tileWorld(hitx, hity), liquid, puddleSize);
Puddles.deposit(world.tileWorld(hitx, hity), liquid, puddleSize);
if(liquid.temperature <= 0.5f && liquid.flammability < 0.3f){
float intensity = 400f;
//Fire.extinguish(world.tileWorld(hitx, hity), intensity);
Fires.extinguish(world.tileWorld(hitx, hity), intensity);
for(Point2 p : Geometry.d4){
// Fire.extinguish(world.tileWorld(hitx + p.x * tilesize, hity + p.y * tilesize), intensity);
Fires.extinguish(world.tileWorld(hitx + p.x * tilesize, hity + p.y * tilesize), intensity);
}
}
}

View File

@@ -10,6 +10,7 @@ import mindustry.world.*;
import static mindustry.Vars.*;
@EntityDef(value = {Bulletc.class}, pooled = true)
@Component
abstract class BulletComp implements Timedc, Damagec, Hitboxc, Teamc, Posc, Drawc, Shielderc, Ownerc, Velc, Bulletc, Timerc, DrawLayerBulletsc{
Object data;

View File

@@ -6,6 +6,7 @@ import arc.math.*;
import mindustry.annotations.Annotations.*;
import mindustry.gen.*;
@EntityDef(value = {Decalc.class}, pooled = true)
@Component
abstract class DecalComp implements Drawc, Timedc, Rotc, Posc, DrawLayerFloorc{
transient float x, y, rotation;

View File

@@ -1,25 +1,22 @@
package mindustry.entities.def;
import arc.*;
import arc.math.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.util.*;
import mindustry.*;
import mindustry.annotations.Annotations.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.world.*;
import static mindustry.Vars.*;
@EntityDef(value = {Firec.class}, pooled = true)
@Component
abstract class FireComp implements Timedc, Posc, Firec{
private static final IntMap<Firec> map = new IntMap<>();
private static final float baseLifetime = 1000f, spreadChance = 0.05f, fireballChance = 0.07f;
private static final float spreadChance = 0.05f, fireballChance = 0.07f;
transient float time, lifetime, x, y;
@@ -27,46 +24,6 @@ abstract class FireComp implements Timedc, Posc, Firec{
private Block block;
private float baseFlammability = -1, puddleFlammability;
/** Start a fire on the tile. If there already is a file there, refreshes its lifetime. */
public static void create(Tile tile){
if(net.client() || tile == null) return; //not clientside.
Firec fire = map.get(tile.pos());
if(fire == null){
fire = FireEntity.create();
fire.tile(tile);
fire.lifetime(baseLifetime);
fire.set(tile.worldx(), tile.worldy());
fire.add();
map.put(tile.pos(), fire);
}else{
fire.lifetime(baseLifetime);
fire.time(0f);
}
}
public static boolean has(int x, int y){
if(!Structs.inBounds(x, y, world.width(), world.height()) || !map.containsKey(Pos.get(x, y))){
return false;
}
Firec fire = map.get(Pos.get(x, y));
return fire.isAdded() && fire.fin() < 1f && fire.tile() != null && fire.tile().x == x && fire.tile().y == y;
}
/**
* Attempts to extinguish a fire by shortening its life. If there is no fire here, does nothing.
*/
public static void extinguish(Tile tile, float intensity){
if(tile != null && map.containsKey(tile.pos())){
Firec fire = map.get(tile.pos());
fire.time(fire.time() + intensity * Time.delta());
if(fire.time() >= fire.lifetime()){
Events.fire(Trigger.fireExtinguish);
}
}
}
@Override
public void update(){
if(Mathf.chance(0.1 * Time.delta())){
@@ -82,7 +39,6 @@ abstract class FireComp implements Timedc, Posc, Firec{
}
time = Mathf.clamp(time + Time.delta(), 0, lifetime());
map.put(tile.pos(), this);
if(Vars.net.client()){
return;
@@ -114,7 +70,7 @@ abstract class FireComp implements Timedc, Posc, Firec{
if(flammability > 1f && Mathf.chance(spreadChance * Time.delta() * Mathf.clamp(flammability / 5f, 0.3f, 2f))){
Point2 p = Geometry.d4[Mathf.random(3)];
Tile other = world.tile(tile.x + p.x, tile.y + p.y);
create(other);
Fires.create(other);
if(Mathf.chance(fireballChance * Time.delta() * Mathf.clamp(flammability / 10f))){
Bullets.fireball.createNet(Team.derelict, x, y, Mathf.random(360f), -1f, 1, 1);
@@ -122,13 +78,8 @@ abstract class FireComp implements Timedc, Posc, Firec{
}
if(Mathf.chance(0.1 * Time.delta())){
//TODO implement
//Puddle p = Puddle.getPuddle(tile);
//if(p != null){
// puddleFlammability = p.getFlammability() / 3f;
//}else{
puddleFlammability = 0;
//}
Puddlec p = Puddles.get(tile);
puddleFlammability = p != null ? p.getFlammability() / 3f : 0;
if(damage){
entity.damage(0.4f);
@@ -141,7 +92,7 @@ abstract class FireComp implements Timedc, Posc, Firec{
@Override
public void remove(){
map.remove(tile.pos());
Fires.remove(tile);
}
}

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@@ -3,6 +3,7 @@ package mindustry.entities.def;
import mindustry.annotations.Annotations.*;
import mindustry.gen.*;
@EntityDef(value = {GroundEffectc.class, Childc.class}, pooled = true)
@Component
abstract class GroundEffectComp implements Effectc, DrawLayerFloorOverc{

View File

@@ -20,6 +20,7 @@ import mindustry.ui.*;
import static mindustry.Vars.*;
@EntityDef({Playerc.class})
@Component
abstract class PlayerComp implements UnitController, Entityc, Syncc, Timerc{
@NonNull

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@@ -0,0 +1,119 @@
package mindustry.entities.def;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
import mindustry.*;
import mindustry.annotations.Annotations.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.gen.*;
import mindustry.type.*;
import mindustry.world.*;
import static mindustry.Vars.world;
import static mindustry.entities.Puddles.maxLiquid;
@EntityDef(value = {Puddlec.class}, pooled = true)
@Component
abstract class PuddleComp implements Posc, DrawLayerFloorOverc{
private static final int maxGeneration = 2;
private static final Color tmp = new Color();
private static final Rect rect = new Rect();
private static final Rect rect2 = new Rect();
private static int seeds;
transient float x, y;
float amount, lastRipple, accepting, updateTime;
int generation;
Tile tile;
Liquid liquid;
public float getFlammability(){
return liquid.flammability * amount;
}
@Override
public void update(){
//update code
float addSpeed = accepting > 0 ? 3f : 0f;
amount -= Time.delta() * (1f - liquid.viscosity) / (5f + addSpeed);
amount += accepting;
accepting = 0f;
if(amount >= maxLiquid / 1.5f && generation < maxGeneration){
float deposited = Math.min((amount - maxLiquid / 1.5f) / 4f, 0.3f) * Time.delta();
for(Point2 point : Geometry.d4){
Tile other = world.tile(tile.x + point.x, tile.y + point.y);
if(other != null && other.block() == Blocks.air){
Puddles.deposit(other, tile, liquid, deposited, generation + 1);
amount -= deposited / 2f; //tweak to speed up/slow down Puddlec propagation
}
}
}
amount = Mathf.clamp(amount, 0, maxLiquid);
if(amount <= 0f){
remove();
}
//effects-only code
if(amount >= maxLiquid / 2f && updateTime <= 0f){
Units.nearby(rect.setSize(Mathf.clamp(amount / (maxLiquid / 1.5f)) * 10f).setCenter(x, y), unit -> {
if(unit.isGrounded()){
unit.hitbox(rect2);
if(rect.overlaps(rect2)){
unit.apply(liquid.effect, 60 * 2);
if(unit.vel().len() > 0.1){
Fx.ripple.at(unit.x(), unit.y(), liquid.color);
}
}
}
});
if(liquid.temperature > 0.7f && (tile.link().entity != null) && Mathf.chance(0.3 * Time.delta())){
Fires.create(tile);
}
updateTime = 20f;
}
updateTime -= Time.delta();
}
@Override
public void drawFloorOver(){
seeds = id();
boolean onLiquid = tile.floor().isLiquid;
float f = Mathf.clamp(amount / (maxLiquid / 1.5f));
float smag = onLiquid ? 0.8f : 0f;
float sscl = 20f;
Draw.color(tmp.set(liquid.color).shiftValue(-0.05f));
Fill.circle(x + Mathf.sin(Time.time() + seeds * 532, sscl, smag), y + Mathf.sin(Time.time() + seeds * 53, sscl, smag), f * 8f);
Angles.randLenVectors(id(), 3, f * 6f, (ex, ey) -> {
Fill.circle(x + ex + Mathf.sin(Time.time() + seeds * 532, sscl, smag),
y + ey + Mathf.sin(Time.time() + seeds * 53, sscl, smag), f * 5f);
seeds++;
});
Draw.color();
if(liquid.lightColor.a > 0.001f && f > 0){
Color color = liquid.lightColor;
float opacity = color.a * f;
Vars.renderer.lights.add(tile.drawx(), tile.drawy(), 30f * f, color, opacity * 0.8f);
}
}
@Override
public void remove(){
Puddles.remove(tile);
}
}

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@@ -3,6 +3,7 @@ package mindustry.entities.def;
import mindustry.annotations.Annotations.*;
import mindustry.gen.*;
@EntityDef(value = {StandardEffectc.class, Childc.class}, pooled = true)
@Component
abstract class StandardEffectComp implements Effectc, DrawLayerEffectsc{

View File

@@ -15,6 +15,7 @@ import mindustry.world.modules.*;
import static mindustry.Vars.*;
@EntityDef(value = {Tilec.class}, isFinal = false)
@Component
abstract class TileComp implements Posc, Teamc, Healthc, Tilec, Timerc{
static final float timeToSleep = 60f * 1;

View File

@@ -630,8 +630,7 @@ public class Block extends BlockStorage{
Time.run(i / 2f, () -> {
Tile other = world.tile(tile.x + Mathf.range(size / 2), tile.y + Mathf.range(size / 2));
if(other != null){
//TODO puddle
//Puddle.deposit(other, liquid, splash);
Puddles.deposit(other, liquid, splash);
}
});
}

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@@ -7,6 +7,7 @@ import arc.util.*;
import mindustry.*;
import mindustry.content.*;
import mindustry.ctype.*;
import mindustry.entities.*;
import mindustry.gen.*;
import mindustry.type.*;
import mindustry.world.consumers.*;
@@ -176,8 +177,7 @@ public abstract class BlockStorage extends UnlockableContent{
}
}else if(leakResistance != 100f && !next.block().solid && !next.block().hasLiquids){
float leakAmount = tile.entity.liquids().get(liquid) / leakResistance;
//TODO deposit puddle
//Puddle.deposit(next, tile, liquid, leakAmount);
Puddles.deposit(next, tile, liquid, leakAmount);
tile.entity.liquids().remove(liquid, leakAmount);
}
return 0;

View File

@@ -67,16 +67,6 @@ public class LiquidTurret extends Turret{
return entity.target != null && hasAmmo(tile);
}
@Override
protected boolean validateTarget(Tile tile){
TurretEntity entity = tile.ent();
if(entity.liquids().current().canExtinguish() && entity.target instanceof Tile){
//TODO fix
//return Fire.has(((Tile)entity.target).x, ((Tile)entity.target).y);
}
return super.validateTarget(tile);
}
@Override
protected void findTarget(Tile tile){
TurretEntity entity = tile.ent();
@@ -84,10 +74,10 @@ public class LiquidTurret extends Turret{
int tr = (int)(range / tilesize);
for(int x = -tr; x <= tr; x++){
for(int y = -tr; y <= tr; y++){
//if(Fire.has(x + tile.x, y + tile.y)){
// entity.target = world.tile(x + tile.x, y + tile.y);
// return;
//}
if(Fires.has(x + tile.x, y + tile.y)){
entity.target = Fires.get(x + tile.x, y + tile.y);
return;
}
}
}
}
@@ -103,7 +93,7 @@ public class LiquidTurret extends Turret{
type.shootEffect.at(tile.drawx() + tr.x, tile.drawy() + tr.y, entity.rotation, entity.liquids().current().color);
type.smokeEffect.at(tile.drawx() + tr.x, tile.drawy() + tr.y, entity.rotation, entity.liquids().current().color);
//shootSound.at(tile);
shootSound.at(tile);
if(shootShake > 0){
Effects.shake(shootShake, shootShake, tile.entity);

View File

@@ -317,7 +317,7 @@ public abstract class Turret extends Block{
public float recoil = 0f;
public float heat;
public int shots;
public Teamc target;
public Posc target;
@Override
public void write(DataOutput stream) throws IOException{