Fires, puddles, feature reimplementations

This commit is contained in:
Anuken
2020-02-09 23:43:08 -05:00
parent 3feca9bbf8
commit e9b066b866
23 changed files with 375 additions and 159 deletions
@@ -10,6 +10,7 @@ import mindustry.world.*;
import static mindustry.Vars.*;
@EntityDef(value = {Bulletc.class}, pooled = true)
@Component
abstract class BulletComp implements Timedc, Damagec, Hitboxc, Teamc, Posc, Drawc, Shielderc, Ownerc, Velc, Bulletc, Timerc, DrawLayerBulletsc{
Object data;
@@ -6,6 +6,7 @@ import arc.math.*;
import mindustry.annotations.Annotations.*;
import mindustry.gen.*;
@EntityDef(value = {Decalc.class}, pooled = true)
@Component
abstract class DecalComp implements Drawc, Timedc, Rotc, Posc, DrawLayerFloorc{
transient float x, y, rotation;
+6 -55
View File
@@ -1,25 +1,22 @@
package mindustry.entities.def;
import arc.*;
import arc.math.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.util.*;
import mindustry.*;
import mindustry.annotations.Annotations.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.world.*;
import static mindustry.Vars.*;
@EntityDef(value = {Firec.class}, pooled = true)
@Component
abstract class FireComp implements Timedc, Posc, Firec{
private static final IntMap<Firec> map = new IntMap<>();
private static final float baseLifetime = 1000f, spreadChance = 0.05f, fireballChance = 0.07f;
private static final float spreadChance = 0.05f, fireballChance = 0.07f;
transient float time, lifetime, x, y;
@@ -27,46 +24,6 @@ abstract class FireComp implements Timedc, Posc, Firec{
private Block block;
private float baseFlammability = -1, puddleFlammability;
/** Start a fire on the tile. If there already is a file there, refreshes its lifetime. */
public static void create(Tile tile){
if(net.client() || tile == null) return; //not clientside.
Firec fire = map.get(tile.pos());
if(fire == null){
fire = FireEntity.create();
fire.tile(tile);
fire.lifetime(baseLifetime);
fire.set(tile.worldx(), tile.worldy());
fire.add();
map.put(tile.pos(), fire);
}else{
fire.lifetime(baseLifetime);
fire.time(0f);
}
}
public static boolean has(int x, int y){
if(!Structs.inBounds(x, y, world.width(), world.height()) || !map.containsKey(Pos.get(x, y))){
return false;
}
Firec fire = map.get(Pos.get(x, y));
return fire.isAdded() && fire.fin() < 1f && fire.tile() != null && fire.tile().x == x && fire.tile().y == y;
}
/**
* Attempts to extinguish a fire by shortening its life. If there is no fire here, does nothing.
*/
public static void extinguish(Tile tile, float intensity){
if(tile != null && map.containsKey(tile.pos())){
Firec fire = map.get(tile.pos());
fire.time(fire.time() + intensity * Time.delta());
if(fire.time() >= fire.lifetime()){
Events.fire(Trigger.fireExtinguish);
}
}
}
@Override
public void update(){
if(Mathf.chance(0.1 * Time.delta())){
@@ -82,7 +39,6 @@ abstract class FireComp implements Timedc, Posc, Firec{
}
time = Mathf.clamp(time + Time.delta(), 0, lifetime());
map.put(tile.pos(), this);
if(Vars.net.client()){
return;
@@ -114,7 +70,7 @@ abstract class FireComp implements Timedc, Posc, Firec{
if(flammability > 1f && Mathf.chance(spreadChance * Time.delta() * Mathf.clamp(flammability / 5f, 0.3f, 2f))){
Point2 p = Geometry.d4[Mathf.random(3)];
Tile other = world.tile(tile.x + p.x, tile.y + p.y);
create(other);
Fires.create(other);
if(Mathf.chance(fireballChance * Time.delta() * Mathf.clamp(flammability / 10f))){
Bullets.fireball.createNet(Team.derelict, x, y, Mathf.random(360f), -1f, 1, 1);
@@ -122,13 +78,8 @@ abstract class FireComp implements Timedc, Posc, Firec{
}
if(Mathf.chance(0.1 * Time.delta())){
//TODO implement
//Puddle p = Puddle.getPuddle(tile);
//if(p != null){
// puddleFlammability = p.getFlammability() / 3f;
//}else{
puddleFlammability = 0;
//}
Puddlec p = Puddles.get(tile);
puddleFlammability = p != null ? p.getFlammability() / 3f : 0;
if(damage){
entity.damage(0.4f);
@@ -141,7 +92,7 @@ abstract class FireComp implements Timedc, Posc, Firec{
@Override
public void remove(){
map.remove(tile.pos());
Fires.remove(tile);
}
}
@@ -3,6 +3,7 @@ package mindustry.entities.def;
import mindustry.annotations.Annotations.*;
import mindustry.gen.*;
@EntityDef(value = {GroundEffectc.class, Childc.class}, pooled = true)
@Component
abstract class GroundEffectComp implements Effectc, DrawLayerFloorOverc{
@@ -20,6 +20,7 @@ import mindustry.ui.*;
import static mindustry.Vars.*;
@EntityDef({Playerc.class})
@Component
abstract class PlayerComp implements UnitController, Entityc, Syncc, Timerc{
@NonNull
@@ -0,0 +1,119 @@
package mindustry.entities.def;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
import mindustry.*;
import mindustry.annotations.Annotations.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.gen.*;
import mindustry.type.*;
import mindustry.world.*;
import static mindustry.Vars.world;
import static mindustry.entities.Puddles.maxLiquid;
@EntityDef(value = {Puddlec.class}, pooled = true)
@Component
abstract class PuddleComp implements Posc, DrawLayerFloorOverc{
private static final int maxGeneration = 2;
private static final Color tmp = new Color();
private static final Rect rect = new Rect();
private static final Rect rect2 = new Rect();
private static int seeds;
transient float x, y;
float amount, lastRipple, accepting, updateTime;
int generation;
Tile tile;
Liquid liquid;
public float getFlammability(){
return liquid.flammability * amount;
}
@Override
public void update(){
//update code
float addSpeed = accepting > 0 ? 3f : 0f;
amount -= Time.delta() * (1f - liquid.viscosity) / (5f + addSpeed);
amount += accepting;
accepting = 0f;
if(amount >= maxLiquid / 1.5f && generation < maxGeneration){
float deposited = Math.min((amount - maxLiquid / 1.5f) / 4f, 0.3f) * Time.delta();
for(Point2 point : Geometry.d4){
Tile other = world.tile(tile.x + point.x, tile.y + point.y);
if(other != null && other.block() == Blocks.air){
Puddles.deposit(other, tile, liquid, deposited, generation + 1);
amount -= deposited / 2f; //tweak to speed up/slow down Puddlec propagation
}
}
}
amount = Mathf.clamp(amount, 0, maxLiquid);
if(amount <= 0f){
remove();
}
//effects-only code
if(amount >= maxLiquid / 2f && updateTime <= 0f){
Units.nearby(rect.setSize(Mathf.clamp(amount / (maxLiquid / 1.5f)) * 10f).setCenter(x, y), unit -> {
if(unit.isGrounded()){
unit.hitbox(rect2);
if(rect.overlaps(rect2)){
unit.apply(liquid.effect, 60 * 2);
if(unit.vel().len() > 0.1){
Fx.ripple.at(unit.x(), unit.y(), liquid.color);
}
}
}
});
if(liquid.temperature > 0.7f && (tile.link().entity != null) && Mathf.chance(0.3 * Time.delta())){
Fires.create(tile);
}
updateTime = 20f;
}
updateTime -= Time.delta();
}
@Override
public void drawFloorOver(){
seeds = id();
boolean onLiquid = tile.floor().isLiquid;
float f = Mathf.clamp(amount / (maxLiquid / 1.5f));
float smag = onLiquid ? 0.8f : 0f;
float sscl = 20f;
Draw.color(tmp.set(liquid.color).shiftValue(-0.05f));
Fill.circle(x + Mathf.sin(Time.time() + seeds * 532, sscl, smag), y + Mathf.sin(Time.time() + seeds * 53, sscl, smag), f * 8f);
Angles.randLenVectors(id(), 3, f * 6f, (ex, ey) -> {
Fill.circle(x + ex + Mathf.sin(Time.time() + seeds * 532, sscl, smag),
y + ey + Mathf.sin(Time.time() + seeds * 53, sscl, smag), f * 5f);
seeds++;
});
Draw.color();
if(liquid.lightColor.a > 0.001f && f > 0){
Color color = liquid.lightColor;
float opacity = color.a * f;
Vars.renderer.lights.add(tile.drawx(), tile.drawy(), 30f * f, color, opacity * 0.8f);
}
}
@Override
public void remove(){
Puddles.remove(tile);
}
}
@@ -3,6 +3,7 @@ package mindustry.entities.def;
import mindustry.annotations.Annotations.*;
import mindustry.gen.*;
@EntityDef(value = {StandardEffectc.class, Childc.class}, pooled = true)
@Component
abstract class StandardEffectComp implements Effectc, DrawLayerEffectsc{
@@ -15,6 +15,7 @@ import mindustry.world.modules.*;
import static mindustry.Vars.*;
@EntityDef(value = {Tilec.class}, isFinal = false)
@Component
abstract class TileComp implements Posc, Teamc, Healthc, Tilec, Timerc{
static final float timeToSleep = 60f * 1;