Fires, puddles, feature reimplementations
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119
core/src/mindustry/entities/def/PuddleComp.java
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119
core/src/mindustry/entities/def/PuddleComp.java
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package mindustry.entities.def;
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import arc.graphics.*;
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import arc.graphics.g2d.*;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.util.*;
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import mindustry.*;
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import mindustry.annotations.Annotations.*;
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import mindustry.content.*;
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import mindustry.entities.*;
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import mindustry.gen.*;
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import mindustry.type.*;
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import mindustry.world.*;
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import static mindustry.Vars.world;
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import static mindustry.entities.Puddles.maxLiquid;
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@EntityDef(value = {Puddlec.class}, pooled = true)
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@Component
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abstract class PuddleComp implements Posc, DrawLayerFloorOverc{
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private static final int maxGeneration = 2;
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private static final Color tmp = new Color();
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private static final Rect rect = new Rect();
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private static final Rect rect2 = new Rect();
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private static int seeds;
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transient float x, y;
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float amount, lastRipple, accepting, updateTime;
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int generation;
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Tile tile;
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Liquid liquid;
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public float getFlammability(){
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return liquid.flammability * amount;
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}
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@Override
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public void update(){
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//update code
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float addSpeed = accepting > 0 ? 3f : 0f;
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amount -= Time.delta() * (1f - liquid.viscosity) / (5f + addSpeed);
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amount += accepting;
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accepting = 0f;
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if(amount >= maxLiquid / 1.5f && generation < maxGeneration){
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float deposited = Math.min((amount - maxLiquid / 1.5f) / 4f, 0.3f) * Time.delta();
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for(Point2 point : Geometry.d4){
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Tile other = world.tile(tile.x + point.x, tile.y + point.y);
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if(other != null && other.block() == Blocks.air){
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Puddles.deposit(other, tile, liquid, deposited, generation + 1);
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amount -= deposited / 2f; //tweak to speed up/slow down Puddlec propagation
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}
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}
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}
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amount = Mathf.clamp(amount, 0, maxLiquid);
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if(amount <= 0f){
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remove();
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}
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//effects-only code
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if(amount >= maxLiquid / 2f && updateTime <= 0f){
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Units.nearby(rect.setSize(Mathf.clamp(amount / (maxLiquid / 1.5f)) * 10f).setCenter(x, y), unit -> {
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if(unit.isGrounded()){
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unit.hitbox(rect2);
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if(rect.overlaps(rect2)){
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unit.apply(liquid.effect, 60 * 2);
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if(unit.vel().len() > 0.1){
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Fx.ripple.at(unit.x(), unit.y(), liquid.color);
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}
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}
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}
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});
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if(liquid.temperature > 0.7f && (tile.link().entity != null) && Mathf.chance(0.3 * Time.delta())){
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Fires.create(tile);
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}
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updateTime = 20f;
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}
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updateTime -= Time.delta();
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}
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@Override
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public void drawFloorOver(){
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seeds = id();
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boolean onLiquid = tile.floor().isLiquid;
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float f = Mathf.clamp(amount / (maxLiquid / 1.5f));
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float smag = onLiquid ? 0.8f : 0f;
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float sscl = 20f;
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Draw.color(tmp.set(liquid.color).shiftValue(-0.05f));
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Fill.circle(x + Mathf.sin(Time.time() + seeds * 532, sscl, smag), y + Mathf.sin(Time.time() + seeds * 53, sscl, smag), f * 8f);
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Angles.randLenVectors(id(), 3, f * 6f, (ex, ey) -> {
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Fill.circle(x + ex + Mathf.sin(Time.time() + seeds * 532, sscl, smag),
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y + ey + Mathf.sin(Time.time() + seeds * 53, sscl, smag), f * 5f);
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seeds++;
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});
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Draw.color();
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if(liquid.lightColor.a > 0.001f && f > 0){
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Color color = liquid.lightColor;
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float opacity = color.a * f;
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Vars.renderer.lights.add(tile.drawx(), tile.drawy(), 30f * f, color, opacity * 0.8f);
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}
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}
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@Override
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public void remove(){
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Puddles.remove(tile);
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}
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}
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