Automatic bundle update
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@@ -2256,6 +2256,8 @@ lst.cutscene = 控制玩家游戏视角
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lst.setflag = 设置一个可以被所有处理器读取的全局flag
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lst.getflag = 检查是否设置了全局flag
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lst.setprop = Sets a property of a unit or building.
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lst.effect = Create a particle effect.
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lst.sync = Sync a variable across the network.\nOnly invoked 10 times a second at most.
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logic.nounitbuild = [red]此处不允许处理器操控单位去建设
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