many things
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@@ -108,9 +108,9 @@ abstract class BuilderComp implements Unitc{
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ConstructBuild entity = tile.bc();
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if(current.breaking){
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entity.deconstruct(base(), core, 1f / entity.buildCost * Time.delta * type().buildSpeed * state.rules.buildSpeedMultiplier);
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entity.deconstruct(self(), core, 1f / entity.buildCost * Time.delta * type().buildSpeed * state.rules.buildSpeedMultiplier);
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}else{
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entity.construct(base(), core, 1f / entity.buildCost * Time.delta * type().buildSpeed * state.rules.buildSpeedMultiplier, current.config);
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entity.construct(self(), core, 1f / entity.buildCost * Time.delta * type().buildSpeed * state.rules.buildSpeedMultiplier, current.config);
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}
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current.stuck = Mathf.equal(current.progress, entity.progress);
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