many things
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@@ -5,12 +5,14 @@ import arc.graphics.g2d.*;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.scene.ui.layout.*;
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import arc.struct.*;
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import arc.util.ArcAnnotate.*;
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import arc.util.*;
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import mindustry.annotations.Annotations.*;
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import mindustry.content.*;
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import mindustry.ctype.*;
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import mindustry.entities.*;
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import mindustry.entities.abilities.*;
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import mindustry.entities.units.*;
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import mindustry.game.EventType.*;
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import mindustry.game.*;
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@@ -37,7 +39,7 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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private UnitType type;
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boolean spawnedByCore, deactivated;
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transient float timer1, timer2;
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transient Seq<Ability> abilities = new Seq<>(0);
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public void moveAt(Vec2 vector){
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moveAt(vector, type.accel);
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@@ -117,7 +119,7 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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@Override
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public void controller(UnitController next){
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this.controller = next;
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if(controller.unit() != base()) controller.unit(base());
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if(controller.unit() != self()) controller.unit(self());
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}
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@Override
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@@ -171,7 +173,7 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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return Units.getCap(team);
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}
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private void setStats(UnitType type){
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public void setStats(UnitType type){
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this.type = type;
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this.maxHealth = type.health;
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this.drag = type.drag;
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@@ -181,13 +183,16 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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if(controller == null) controller(type.createController());
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if(mounts().length != type.weapons.size) setupWeapons(type);
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if(abilities.size != type.abilities.size){
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abilities = type.abilities.map(Ability::copy);
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}
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}
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@Override
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public void afterSync(){
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//set up type info after reading
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setStats(this.type);
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controller.unit(base());
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controller.unit(self());
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}
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@Override
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@@ -212,7 +217,7 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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@Override
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public void remove(){
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teamIndex.updateCount(team, type, -1);
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controller.removed(base());
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controller.removed(self());
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}
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@Override
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@@ -221,7 +226,7 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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Effect.shake(type.landShake, type.landShake, this);
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}
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type.landed(base());
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type.landed(self());
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}
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@Override
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@@ -232,7 +237,15 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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deactivated = false;
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}
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if(!deactivated) type.update(base());
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if(!deactivated){
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type.update(self());
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if(abilities.size > 0){
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for(Ability a : abilities){
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a.update(self());
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}
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}
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}
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drag = type.drag * (isGrounded() ? (floorOn().dragMultiplier) : 1f);
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@@ -282,7 +295,7 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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if(tile != null && isGrounded() && !type.hovering){
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//unit block update
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if(tile.build != null){
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tile.build.unitOn(base());
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tile.build.unitOn(self());
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}
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//apply damage
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@@ -316,7 +329,7 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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//remove units spawned by the core
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if(spawnedByCore && !isPlayer()){
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Call.unitDespawn(base());
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Call.unitDespawn(self());
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}
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}
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@@ -338,7 +351,7 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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Effect.shake(shake, shake, this);
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type.deathSound.at(this);
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Events.fire(new UnitDestroyEvent(base()));
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Events.fire(new UnitDestroyEvent(self()));
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if(explosiveness > 7f && isLocal()){
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Events.fire(Trigger.suicideBomb);
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@@ -364,7 +377,7 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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@Override
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public void display(Table table){
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type.display(base(), table);
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type.display(self(), table);
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}
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@Override
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@@ -374,7 +387,7 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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@Override
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public void draw(){
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type.draw(base());
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type.draw(self());
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}
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@Override
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