Fixd unit tests

This commit is contained in:
Anuken
2021-11-29 10:04:28 -05:00
parent e2576f1538
commit ea6d794c36
2 changed files with 2 additions and 2 deletions

View File

@@ -48,7 +48,7 @@ import static mindustry.Vars.*;
public class ContentParser{ public class ContentParser{
private static final boolean ignoreUnknownFields = true; private static final boolean ignoreUnknownFields = true;
ObjectMap<Class<?>, ContentType> contentTypes = new ObjectMap<>(); ObjectMap<Class<?>, ContentType> contentTypes = new ObjectMap<>();
ObjectSet<Class<?>> implicitNullable = ObjectSet.with(TextureRegion.class, TextureRegion[].class, TextureRegion[][].class); ObjectSet<Class<?>> implicitNullable = ObjectSet.with(TextureRegion.class, TextureRegion[].class, TextureRegion[][].class, TextureRegion[][][].class);
ObjectMap<String, AssetDescriptor<?>> sounds = new ObjectMap<>(); ObjectMap<String, AssetDescriptor<?>> sounds = new ObjectMap<>();
Seq<ParseListener> listeners = new Seq<>(); Seq<ParseListener> listeners = new Seq<>();

View File

@@ -756,7 +756,7 @@ public class ApplicationTests{
@Test @Test
void allBlockTest(){ void allBlockTest(){
Tiles tiles = world.resize(256 * 3 + 20, 10); Tiles tiles = world.resize(256 * 4 + 20, 10);
world.beginMapLoad(); world.beginMapLoad();
for(int x = 0; x < tiles.width; x++){ for(int x = 0; x < tiles.width; x++){