Better heal FX / Lower wall priority

This commit is contained in:
Anuken
2022-04-11 14:01:00 -04:00
parent 12eddd131b
commit ea9e5ae632
11 changed files with 17 additions and 9 deletions

View File

@@ -135,7 +135,7 @@ public class EnergyFieldAbility extends Ability{
hitEffect.at(rx, ry, unit.angleTo(other), color);
if(other instanceof Building b){
Fx.healBlockFull.at(b.x, b.y, b.block.size, color);
Fx.healBlockFull.at(b.x, b.y, 0f, color, b.block);
}
}
}else{