Fixed air units spawning on wrong end of map / Fixed kick message spam

This commit is contained in:
Anuken
2020-08-25 14:38:07 -04:00
parent 8143b8d80a
commit ea9ebe26a3
2 changed files with 8 additions and 1 deletions

View File

@@ -21,6 +21,7 @@ public abstract class NetConnection{
public @Nullable Player player;
public @Nullable Unitc lastUnit;
public Vec2 lastPosition = new Vec2();
public boolean kicked = false;
/** ID of last received client snapshot. */
public int lastReceivedClientSnapshot = -1;
@@ -38,6 +39,8 @@ public abstract class NetConnection{
/** Kick with a special, localized reason. Use this if possible. */
public void kick(KickReason reason){
if(kicked) return;
Log.info("Kicking connection @; Reason: @", address, reason.name());
if((reason == KickReason.kick || reason == KickReason.banned || reason == KickReason.vote)){
@@ -51,6 +54,7 @@ public abstract class NetConnection{
Time.runTask(2f, this::close);
netServer.admins.save();
kicked = true;
}
/** Kick with an arbitrary reason. */
@@ -60,6 +64,8 @@ public abstract class NetConnection{
/** Kick with an arbitrary reason, and a kick duration in milliseconds. */
public void kick(String reason, int kickDuration){
if(kicked) return;
Log.info("Kicking connection @; Reason: @", address, reason.replace("\n", " "));
PlayerInfo info = netServer.admins.getInfo(uuid);
@@ -71,6 +77,7 @@ public abstract class NetConnection{
Time.runTask(2f, this::close);
netServer.admins.save();
kicked = true;
}
public boolean isConnected(){