Codegen for an inheritance tree
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@@ -20,7 +20,7 @@ import mindustry.world.blocks.environment.*;
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import static mindustry.Vars.*;
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@Component
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@Component(base = true)
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abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, Itemsc, Rotc, Unitc, Weaponsc, Drawc, Boundedc, Syncc, Shieldc, Displayable{
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@Import float x, y, rotation, elevation, maxHealth, drag, armor, hitSize, health;
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