WIP dynamic fog + bugfixes + cleanup
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@@ -6,7 +6,6 @@ import arc.files.*;
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import arc.graphics.*;
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import arc.struct.*;
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import arc.util.*;
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import arc.util.async.*;
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import mindustry.*;
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import mindustry.core.GameState.*;
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import mindustry.game.EventType.*;
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@@ -18,6 +17,7 @@ import mindustry.type.*;
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import java.io.*;
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import java.text.*;
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import java.util.*;
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import java.util.concurrent.*;
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import static mindustry.Vars.*;
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@@ -25,7 +25,7 @@ public class Saves{
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Seq<SaveSlot> saves = new Seq<>();
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@Nullable SaveSlot current;
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private @Nullable SaveSlot lastSectorSave;
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AsyncExecutor previewExecutor = new AsyncExecutor(1);
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ExecutorService previewExecutor = Threads.executor(1);
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private boolean saving;
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private float time;
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