Merge remote-tracking branch 'origin/master'
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@@ -71,7 +71,7 @@ public class Blocks{
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melter, separator, disassembler, sporePress, pulverizer, incinerator, coalCentrifuge,
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//erekir
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siliconArcFurnace, electrolyzer, oxidationChamber, atmosphericConcentrator, electricHeater, phaseHeater, heatRedirector, slagIncinerator,
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siliconArcFurnace, electrolyzer, oxidationChamber, atmosphericConcentrator, electricHeater, slagHeater, phaseHeater, heatRedirector, slagIncinerator,
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carbideCrucible, slagCentrifuge, surgeCrucible, cyanogenSynthesizer, phaseSynthesizer, heatReactor,
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//sandbox
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@@ -1251,6 +1251,20 @@ public class Blocks{
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regionRotated1 = 1;
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consumePower(50f / 60f);
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}};
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slagHeater = new HeatProducer("slag-heater"){{
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requirements(Category.crafting, with(Items.tungsten, 50, Items.oxide, 20, Items.beryllium, 20));
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researchCostMultiplier = 4f;
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drawer = new DrawMulti(new DrawRegion("-bottom"), new DrawLiquidTile(Liquids.slag), new DrawDefault(), new DrawHeatOutput());
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size = 3;
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liquidCapacity = 40f;
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rotateDraw = false;
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regionRotated1 = 1;
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consumeLiquid(Liquids.slag, 40f / 60f);
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heatOutput = 6f;
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}};
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phaseHeater = new HeatProducer("phase-heater"){{
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requirements(Category.crafting, with(Items.oxide, 30, Items.carbide, 30, Items.beryllium, 30));
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@@ -197,6 +197,10 @@ public class ErekirTechTree{
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});
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});
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node(slagHeater, () -> {
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});
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node(atmosphericConcentrator, Seq.with(new OnSector(four)), () -> {
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node(cyanogenSynthesizer, Seq.with(new OnSector(four)), () -> {
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@@ -148,7 +148,7 @@ public class SectorPresets{
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new TextMarker("Use [accent]cliff crushers[] to mine sand.", 262f * 8f, 88f * 8f)
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),
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new BuildCountObjective(Blocks.tankFabricator, 1).withMarkers(
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new TextMarker("Use [accent]units[] to explore the map, defend buildings, and go on the offensive.\n Research and place a [accent]fabricator[]", 258f * 8f, 116f * 8f)
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new TextMarker("Use [accent]units[] to explore the map, defend buildings, and go on the offensive.\n Research and place a [accent]tank fabricator[].", 258f * 8f, 116f * 8f)
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),
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new UnitCountObjective(UnitTypes.stell, 1).withMarkers(
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new TextMarker("Produce a unit.\nUse the \"?\" button to see selected factory requirements.", 258f * 8f, 116f * 8f)
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@@ -160,7 +160,7 @@ public class SectorPresets{
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new TextMarker("Units are effective, but [accent]turrets[] provide better defensive capabilities if used effectively.\n Place a [accent]Breach[] turret.\nTurrets require [accent]ammo[].", 258f * 8f, 114f * 8f)
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),
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new BuildCountObjective(Blocks.berylliumWall, 6).withMarkers(
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new TextMarker("[accent]Walls[] can prevent oncoming damage from reaching buildings\nPlace some [accent]beryllium walls[] around the turret.", 276f * 8f, 133f * 8f)
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new TextMarker("[accent]Walls[] can prevent oncoming damage from reaching buildings.\nPlace some [accent]beryllium walls[] around the turret.", 276f * 8f, 133f * 8f)
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),
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new TimerObjective("@objective.enemiesapproaching",30 * 60).withMarkers(
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new TextMarker("Enemy incoming, prepare to defend.", 276f * 8f, 133f * 8f)
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