Better unit selection visuals / Bigger unit physics collision circles

This commit is contained in:
Anuken
2024-11-27 12:03:42 -05:00
parent d65f226b3a
commit ec0ba9f424
11 changed files with 79 additions and 38 deletions
+2
View File
@@ -95,6 +95,8 @@ public class Vars implements Loadable{
public static final float finalWorldBounds = 250;
/** default range for building */
public static final float buildingRange = 220f;
/** scaling for unit circle collider radius, based on hitbox size */
public static final float unitCollisionRadiusScale = 0.6f;
/** range for moving items */
public static final float itemTransferRange = 220f;
/** range for moving items for logic units */